Page 6 of 23 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 229
  1. #51
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Alerith View Post


    PLEEEEEEEEEEASE?
    I'm 200% with this idea as long as this is made part of the game and not a stand alone like XI. Make it so we can sell/trade rare cards between each other. Make some of these also useable as levequest cards, that would be awesome.
    (2)

  2. #52
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Yoshi-P!! Hear my cry!!! We need Tetra Master Power NOW!!!

    HENSHIN!!
    (2)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  3. #53
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Craftable Cards maybe?
    (1)

  4. #54
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Matsume View Post
    Craftable Cards maybe?
    Craftable cards, cards dropped from Primals, quest reward cards...

    CARDS. CARDS EVERYWHERE!
    (0)

  5. #55
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Alerith View Post
    Craftable cards, cards dropped from Primals, quest reward cards...

    CARDS. CARDS EVERYWHERE!
    All good ideas!. Seriously, after all these threads on this subject. has S-E responded to them? It is clear the majority want it and that it would only serve too boost XIV's popularity. Such a mini-game would make XIV unique and critics would appreciate it very much come the 2.0 review. Make this a priority S-E!
    (2)

  6. #56
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Alerith View Post
    Craftable cards, cards dropped from Primals, quest reward cards...

    CARDS. CARDS EVERYWHERE!
    Quote Originally Posted by Alerith View Post
    How I envision it:

    Location
    I don't think there needs to be a specific area for casual games. In the menu, just add a challenge option and go about it like you would trade. You get challenge, you accept, the Triple Triad Menu pops up for selecting cards and the board in the middle. The only limiting factor to this is that you should only be able to play in cities, camps and hamlets.

    Whom you may challenge
    Any player who has Triple Triad Status active. When you or your opponent accept the challenge, you both go into the "synth" kneeling position. Your deck could have an average level based on the tiers and strength of the cards you have, so Jimmy Thenoob doesn't get splattered by a Primal hand.

    Rules of the Game
    Rules and How-to-Play

    Acquiring Cards
    -Random chance to drop off monsters.
    -'Card' ability to convert a weakened monster into a card. EXP and drops are forfeited. Cannot be used on Notorious Monsters.
    -Crafted. (Ifrit's Horn + Blank Card = Ifrit's Card)
    -Quest and Leve rewards.

    Card Uses
    -Used in games of Triple Triad
    -Collection and Trade
    -Refined for items (Bomb Card = Stack of Bomb Ash)
    -Converted to Materia (Win X number of games while using a card, where X is the level of the card x5)

    Crafters and Materia
    Refining a card, like in FFVIII, would allow crafters to also make use of the system. Refining a card can have various yields and all dependent on the card's level.

    For example, Refining a card for a Marmot (Level 1) may yield a few marmot pelts. Refining an Ifrit card (Level 8) would yield an "Infernal Catalyst x3" for use with an Infernal Materia.

    Infernal Materia you ask?

    Card Materia
    Only level 8 and higher cards may be converted to Materia. When deciding how you want to apply a powerful card to an item, you have two choices. Refine it for the Catalyst or Spiritbind it for the Materia. Ultimately, you will have to acquire a second copy of the card if you wish to get both or buy the catalyst.

    The materia would be unique. "Infernal Materia" would require the "Infernal Catalyst" to be set. The materia could be extremely potent.

    Infernal Materia: STR+50, DEX+50, Fire Resistance +50, Adds Fire Elemental Damage. Placed in a GLD/MRD/LNC/ARC/PGL arm.
    Tidal Materia: MND+50, INT+50, Water Resistance +50, Adds Water Elemental Damage. Placed in a CNJ/THM arm.
    Earthen Materia: DEF+50, VIT+50, Earth Resistance +50, Adds Earth Elemental Damage. Placed in a Shield or Body armor.

    Copies of Cards
    I would recommend cards leveled 1-7 be allowed to have 3 copies. Card levels 8-10 would be exclusive one copies.

    But wait, there's more!
    Why limit the Catalyst to just materia? Let's put some power in the crafters hands and help the DoW with that pesky Ifrit weapon. Bring an Infernal Catalyst and an Ifrit's Horn to a crafter and watch them work their magic! One recipe with these two items would allow the crafter to make the appropriate Ifrit weapon.

    I love this card game with a passion. If SE put it into XIV, I'd die happy. Hell, I'd buy it if it was a stand alone game. But I'd do the same for Blitzball too. xD
    Quote Originally Posted by OMEGA_HACK View Post
    Biggest thing though, is to make sure its actually IN the game, not a side client. That was XI/Tetramaster's problem, it was a separate thing and well, most people just wanted to play XI, so incorporate it into XIV to work well and...well it will work! lol
    Quote Originally Posted by Anon View Post
    As a former hardcore mtg and yugioh player I highly approve this message.
    Yes this. This and This.
    (2)

  7. #57
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Matsume View Post
    Yes this. This and This.
    I think this says it all.
    (1)

  8. #58
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Tetra Master, Yes Please!!!
    (3)

  9. #59
    Quote Originally Posted by Onidemon View Post
    All good ideas!. Seriously, after all these threads on this subject. has S-E responded to them? It is clear the majority want it and that it would only serve too boost XIV's popularity. Such a mini-game would make XIV unique and critics would appreciate it very much come the 2.0 review. Make this a priority S-E!
    Having triple triad wouldn't boost XIV's popularity because FFVIII wasn't one of the more popular FF games. They already stated they're going to have a gold saucer type arena, which will no doubt turn out something like the Casino area in XIII-2.

    Besides, TM was better in terms of playability, TT had too many factors (contagious rules) that ruined a good concept. In an MMO you can have groups of players purposefully making 1 rule present that benefits them in every encounter, this is why they went with TM for XI, it's just a shame they never went through with the in-game portion of it.
    (1)

  10. #60
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    TETRA MASTER MATSUME MOAR LIEK IT
    (2)

Page 6 of 23 FirstFirst ... 4 5 6 7 8 16 ... LastLast