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  1. #161
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I never got into TT on XI, just not something I wanted to bother with, had it been accessible in game at the same time I may have for downtime. Loved it in 8 though and even 9, so something like this I could support for sure. Theres a lot of potential for it. Cards for beating certain monsters, 'card smiths' in different areas that will forge special, very rare cards for certain very rare ingredients, a 'card disassembly' to gather materials out of cards such as what 8 did.
    (0)

  2. #162
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    *cough*bump*cough*
    (0)

  3. #163
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    This is probably the only necro-bump worthy thread. I will scream for TT until they give it to us. Peer pressure ftw.
    (2)

  4. #164
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    This is probably the only necro-bump worthy thread. I will scream for TT until they give it to us. Peer pressure ftw.
    And to be fair, this one isn't all that bad because the latest replies were still in this month (and year... >.>)

    To be totally honest, I wouldn't want this put in until 2.0 now with the smoother drag and drop interface they seem to be working on. Once in 2.0 though, this would work as a perfect game!
    (1)

  5. #165
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Soooooo, since the forum is getting a little more attention thanks to the recent server ends....

    ...

    ...

    bump.
    (3)

  6. #166
    Player
    Hart's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Hart Underpall
    World
    Excalibur
    Main Class
    Dark Knight Lv 85
    Tetra Master would be so fun if it were implemented IN THE ACTUAL GAME and not an outside client.

    If only...
    (0)

  7. #167
    Player
    Dann's Avatar
    Join Date
    Feb 2012
    Posts
    69
    Character
    Dann Asura
    World
    Hyperion
    Main Class
    Summoner Lv 70
    Oh man the hours I could kill playing that card game in FF8...
    (0)

  8. #168
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    I have a feeling Tetra will be the new way of Parleying with people...
    (0)

  9. #169
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I approve of this ingame triple trade card game to trade ingame..you know what i mean! XD

    NOT like the one from POL... they could trade/play ingame...

    Something totally intergrated into the MMO. YEAH!
    (4)
    Last edited by PSxpert2011; 11-15-2012 at 11:53 AM.


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  10. #170
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    300+ likes at last! SE, as per the arrangement I made up in my mind, you must now implement this. >.>
    (4)

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