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  1. #21
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by normalforce View Post
    Is there any way these cards could also be used in battles? Maybe it summons the creature embodied on the card or using one casts a spell or causes some ability to trigger?
    Other than summoning the Primals, I can't really see any other way to use them in combat. Really, they should revolve around rewards, Triple Triad and crafts instead of direct combat.
    (2)

  2. #22
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Love Triple Triad and Chocobo Hot and Cold. Honestly Hot and Cold would be easier to implement prior to 2.0 than TT would. Instance a garden area and let the NPC "rent" us a Chocobo, build up from there. For TT, I think playing NPCs is the way to go unless you have an arena setting. Not sure how two people standing in the street playing would work. Maybe have a hall where you sit, it says "Waiting for opponent..." and when the other person sits in front of you it starts the battle. I'm trying to think how the mechanics would work.
    (2)

  3. #23
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Triple Triad, yes please!
    (3)

  4. #24
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Yoshida has already stated multiple times that he wants to get a type of card game in.
    the hitch being figuring out the mechanics of said game and adding a reward system to get player well actually playing the thing.


    Say what you want, if they were to put in a card game with out some kind of over arching reason to play. the majority of players would dick around with it for a little then label it a waste of time and move on. You need look no further then xi to see glaring examples.

    Hint: the things I am talking about start with pank, bali, bren, mobl, and choc.
    (3)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #25
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Griss View Post
    Yoshida has already stated multiple times that he wants to get a type of card game in.
    the hitch being figuring out the mechanics of said game and adding a reward system to get player well actually playing the thing.


    Say what you want, if they were to put in a card game with out some kind of over arching reason to play. the majority of players would dick around with it for a little then label it a waste of time and move on. You need look no further then xi to see glaring examples.

    Hint: the things I am talking about start with pank, bali, bren, mobl, and choc.
    If Triple Triad were implemented exactly like it was in in FFVIII, would that be enough to get people to play it, collect rare cards, etc.? If Triple Triad was turned into a class, with its own set of skills and traits, would people have fun grinding it from 40 to 50 with the way things are set up now? What would a level 50 Card Master be able to do that a level 1 couldn't?

    Not to steal ideas from other MMOs but Vanguard did a couple of interesting things with their diplomacy card game. One of which I did enjoy was a bonuses granted to everyone in a particular area. So, if enough people played Triple Triad against the guards of Ul'dah and earned enough wins, a bonus would be granted to all players in the Thanalan area for the next few hours. Something akin to the Light Party bonus.

    Or, FFXI's Conquest could be brought back in a way. Each week all the Triple Triad wins are tallied up: how many Triple Triad players from Gridania, Ul'dah and Limsa won their matches and the residences of that winning city receive some bonus. Reduced teleport costs throughout Thanalan, faster anima regeneration, increased drop rates in that region, etc.

    Would that be enough incentive?
    (2)

  6. #26
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by normalforce View Post
    If Triple Triad were implemented exactly like it was in in FFVIII, would that be enough to get people to play it, collect rare cards, etc.? If Triple Triad was turned into a class, with its own set of skills and traits, would people have fun grinding it from 40 to 50 with the way things are set up now? What would a level 50 Card Master be able to do that a level 1 couldn't?
    I don't think that it should be it's own class. You should get rank points for PVP, and general points earned for victories against the NPCs. There is no need for a grind to be associated with this game. Your over all PVP and NPC rankings are just for show and prestige.

    Quote Originally Posted by normalforce View Post
    Not to steal ideas from other MMOs but Vanguard did a couple of interesting things with their diplomacy card game. One of which I did enjoy was a bonuses granted to everyone in a particular area. So, if enough people played Triple Triad against the guards of Ul'dah and earned enough wins, a bonus would be granted to all players in the Thanalan area for the next few hours. Something akin to the Light Party bonus.

    Or, FFXI's Conquest could be brought back in a way. Each week all the Triple Triad wins are tallied up: how many Triple Triad players from Gridania, Ul'dah and Limsa won their matches and the residences of that winning city receive some bonus. Reduced teleport costs throughout Thanalan, faster anima regeneration, increased drop rates in that region, etc.
    That would be a good way to increase the depth of the game and its relevance to the game world, yes.
    (1)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  7. #27
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    100% Me approved!

    Final Fantasy Card Games are Awesome.

    Keep the rules simple.

    Allow for the incorporation of additional rules.(FFVIII Style)

    Make Rare and Super Rare Cards.

    Give cards a Secondary Purpose.. Card Mod, Yes Please.
    (2)

  8. #28
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    How I envision it:

    Location
    I don't think there needs to be a specific area for casual games. In the menu, just add a challenge option and go about it like you would trade. You get challenge, you accept, the Triple Triad Menu pops up for selecting cards and the board in the middle. The only limiting factor to this is that you should only be able to play in cities, camps and hamlets.

    Whom you may challenge
    Any player who has Triple Triad Status active. When you or your opponent accept the challenge, you both go into the "synth" kneeling position. Your deck could have an average level based on the tiers and strength of the cards you have, so Jimmy Thenoob doesn't get splattered by a Primal hand.

    Rules of the Game
    Rules and How-to-Play

    Acquiring Cards
    -Random chance to drop off monsters.
    -'Card' ability to convert a weakened monster into a card. EXP and drops are forfeited. Cannot be used on Notorious Monsters.
    -Crafted. (Ifrit's Horn + Blank Card = Ifrit's Card)
    -Quest and Leve rewards.

    Card Uses
    -Used in games of Triple Triad
    -Collection and Trade
    -Refined for items (Bomb Card = Stack of Bomb Ash)
    -Converted to Materia (Win X number of games while using a card, where X is the level of the card x5)

    Crafters and Materia
    Refining a card, like in FFVIII, would allow crafters to also make use of the system. Refining a card can have various yields and all dependent on the card's level.

    For example, Refining a card for a Marmot (Level 1) may yield a few marmot pelts. Refining an Ifrit card (Level 8) would yield an "Infernal Catalyst x3" for use with an Infernal Materia.

    Infernal Materia you ask?

    Card Materia
    Only level 8 and higher cards may be converted to Materia. When deciding how you want to apply a powerful card to an item, you have two choices. Refine it for the Catalyst or Spiritbind it for the Materia. Ultimately, you will have to acquire a second copy of the card if you wish to get both or buy the catalyst.

    The materia would be unique. "Infernal Materia" would require the "Infernal Catalyst" to be set. The materia could be extremely potent.

    Infernal Materia: STR+50, DEX+50, Fire Resistance +50, Adds Fire Elemental Damage. Placed in a GLD/MRD/LNC/ARC/PGL arm.
    Tidal Materia: MND+50, INT+50, Water Resistance +50, Adds Water Elemental Damage. Placed in a CNJ/THM arm.
    Earthen Materia: DEF+50, VIT+50, Earth Resistance +50, Adds Earth Elemental Damage. Placed in a Shield or Body armor.

    Copies of Cards
    I would recommend cards leveled 1-7 be allowed to have 3 copies. Card levels 8-10 would be exclusive one copies.

    But wait, there's more!
    Why limit the Catalyst to just materia? Let's put some power in the crafters hands and help the DoW with that pesky Ifrit weapon. Bring an Infernal Catalyst and an Ifrit's Horn to a crafter and watch them work their magic! One recipe with these two items would allow the crafter to make the appropriate Ifrit weapon.

    I love this card game with a passion. If SE put it into XIV, I'd die happy. Hell, I'd buy it if it was a stand alone game. But I'd do the same for Blitzball too. xD
    (5)

  9. #29
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Jynx View Post
    I get this strange feeling that you have rigged these cards in your favour....and why are you only weak from below?

    But to be blunt this game needs some sort of collectathon aspect like Tripple Triad or a beastiary...or a codex...or something.
    Well considering how easy the story mode is they might as well give a 1 to every card and give every player characters A's all around.

    But yeah, PUT TRIPLE TRIAD IN!!!!!!!
    (1)

  10. #30
    Player
    Buddhsie's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    331
    Character
    Buddhsie Asura
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I would also really like to see this implemented into the game. Even if it's not Triple Triad, some kind of card game that's similar. Can take any ideas from it, such as the Card-Refine - seems like a good one. As long as it's interesting and ongoing I'll definitely enjoy it.
    (1)

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