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  1. #61
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Yasuhiro View Post
    You said you're going to enjoy watching people idle *shrug* so you're obviously planning on hanging around the hub areas, getting off on those people who said they'd quit be afk .
    Getting a bit off topic here, but they said they would enjoy seeing people idle. Easy enough to see people idle while passing through an area.

    That aside, this all feels like an over reaction if it really is just about the jump potions. If its about Storm Blood being bad, it feels a little premature to pass judgment.
    (2)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  2. #62
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    From my point, this is not the problem, the fun disappears. Endless routine with roulette is the real matter. The question is not if it is difficult or easy, there's no fun, no surprises. I'm sadly obliged to see there not as many players as it used to be when an event started, especially when there are (school) holidays (at least in France, I don't know for other countries).
    (5)

  3. #63
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Pisquini View Post
    Someones visa/mastercard shows once again they can have what you have without lifting a finger.
    This bit is what irks me most about players whining about the skip potions - the idea that other players have to "earn" their place at endgame the same way that we did. It implies that leveling a character or progressing through the main scenario is "work" or "a challenge" - and NEITHER of those things is true at all. Leveling a job is laughably easy. Main Scenario is a story to be enjoyed, not a mountain to conquer. We here in the current endgame didn't get here through blood, sweat, and tears - we earned our place here by casually enjoying something that is fun to do.

    Using a level/story skip potion isn't "paying to win", by any means. If anything, it's "paying to lose", since you miss out on a great gaping chunk of the product you paid for.

    Additionally, even if one were to argue that leveling/story IS a rite of passage that everyone should have to fulfill - the fact is, that NOBODY is going to go through the same experience that older players went through. Every low level instance is now populated mostly by experienced players at or exceeding the level cap for that dungeon. Gone are the days when you'd have parties composed entirely of newbies in crappy gear, struggling through Cutter's Cry and wiping to Titan Normal because that healer just can't seem to get out of the way of Landslide. New players doing old instances are not facing any kind of challenge - except, possibly, the challenge of waiting in queue long enough for the instance to fill.

    Something needed to be done. Even just a single expansion in, the gates put in place by the Main Scenario were oppressive, to say the least, and it was only going to get worse with each additional expansion. I don't like the solution they chose, but in the end, new players ARE more important for this game than the devoted core are, because new players are necessary to bolster the devoted core. This game was rapidly reaching a point where new players would be entirely alienated.

    I would have preferred another solution, that expansions going forward be built in such a way that new players could feel meaningfully included without reaching the end of MSQ first. Level and story skips strike me as a hamfisted Band-Aid approach. But they are by no means pay-to-win, because no one is winning anything by using them.
    (11)

  4. #64
    Player
    Join Date
    Oct 2014
    Posts
    284
    Wouldn't surprise me if they say: u know what, red mage can have skill/story Skipp too. Guess who be the one posting a vid about red mage skills? "Hello this is Mr happy and I am world first on getting the red mage to lvl70, cough used level skip potions, I also swipe many cards!*
    (3)

  5. #65
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Eldevern View Post
    From my point, this is not the problem, the fun disappears. Endless routine with roulette is the real matter. The question is not if it is difficult or easy, there's no fun, no surprises. I'm sadly obliged to see there not as many players as it used to be when an event started, especially when there are (school) holidays (at least in France, I don't know for other countries).
    I guess this is why Yoshida said to play other games between patches :/

    I don't get why people make thread about them leaving, we all know how it's going to end, in salt, flames and sarcasam, why waste your time doing this ? ^^"
    Here's an idea, why not make a "Leaving Megathread" instead of creating a new one everytime ? save time and space as it's almost always the same reason / reactions ^^"
    (2)
    Last edited by Celef; 12-21-2016 at 12:37 AM.
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #66
    Player
    Beskar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Beskar Silverfrost
    World
    Odin
    Main Class
    Pictomancer Lv 100
    *looks away from the game to see this post. Shrugs and goes back to playing the game*
    (3)

  7. #67
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,778
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    You've got to realize too, Yoshi and team were, from a development standpoint, handed a steaming pile of goobue dung that was 1.0. It was a disaster and you can't completely remake an MMO in just a year or two. So they had to build upon that structure. They could have easily thrown their hands in the air and said "hell with this" and watch the final fantasy brand go down in flames like Dalamud - but they didn't.

    Because you went through the original story, you got to experience something these new players (or those who use a potion) won't experience like you did. And that's okay. Because it's a different time, a different scenario and different play styles. Its like people that grew up in the 70s and 80s talk about how different the world was back then compared to kids growing up now. Today's kids would marvel at the clunky and expensive "technology" of yesteryear, but I wouldn't want to inflict it on them because that's not how things work today.
    (4)

  8. #68
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Stormfur View Post
    [...] but I wouldn't want to inflict it on them because that's not how things work today.
    The funny thing is that for years people have yelled at newbies to skip cutscenes, but now we're raging that people will be able to skip the entirety of the MSQ...
    (13)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  9. #69
    Player
    Renius's Avatar
    Join Date
    Jun 2014
    Location
    New Gridania
    Posts
    269
    Character
    Atticus Max
    World
    Coeurl
    Main Class
    Archer Lv 70
    I dont like the idea but I do not play the game for what others do or have or can get I play it for my enjoyment. This is just like the people that win the lottery with just one quick pick, I say good for them who cares if that is how they get in the game? More people= faster PF hopefully more population more things to do. Bye to you but really SE doesn't care how many leave they are hoping to replace them 10X over
    (0)

  10. #70
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by DynamoAce View Post
    One player goes, 10 others come in exchange.
    And 9 of those will be gilsellers/bots...
    (4)
    Last edited by Mandudez; 12-21-2016 at 03:04 AM.

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