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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,760
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100

    Unsynced Dungeons

    With the release of 4.0 will we be able to queue unsynced in DF for dungeons & trials level 50 and below?

    Since we're getting the level/story jump potions anyways, I figured this might be a good alternative for newer players to experience the old dungeons quickly without ruining the story in a "digest" version. On the less populated servers its still somewhat a pain to find folks to run unsynced dungeons. Then again, maybe the new cross-server PF will help with that also....
    (0)

  2. #2
    Player
    OoglieBooglie's Avatar
    Join Date
    Jun 2015
    Posts
    248
    Character
    Ooglie Booglie
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 70
    But you don't really need anyone to run most dungeons unsynced, assuming you're lvl 60 and have decent gear. You might not be able to solo keeper of the lake unsynced as a machinist or something, but you could certainly just duo it. At lvl 70, everyone should be able to annihilate all the lvl 50 dungeons anyway.
    (0)

  3. #3
    Player
    TallonOverworld's Avatar
    Join Date
    Jan 2014
    Location
    Maelstrom Hound
    Posts
    186
    Character
    Tallon Overworld
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    As a warrior i managed to run unsync every 50lvl dungeon for the first relic series successfully although i can doubt it for DoM classes especially due to cast-interrupts and cases of waves of trash mobs.
    Mechanic-wise the only two dungeons i couldn't do as a warrior were lost city of amdapor when the first boss eats you and since there is no one else to break you free after 5-6 sec it kills you no matter the hp, and also Stone Vigil hard where the dps from a single cannon in the second boss is simply not enough to kill it... Maybe i did smth wrong but i just dfed it afterwards to get the job done.
    (0)
    Last edited by TallonOverworld; 12-21-2016 at 03:46 PM.

  4. #4
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    I think they'll retain Mentor & Roulettes with bonuses to help new players. From what I understand, at least some of the jump potions completely negate the need to do any compulsory dungeons as they're marked complete in the Journal. Khloe is going to be very upset.
    (0)

  5. #5
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    So what happens then when someone doesn't buy the jump potion? Now they have to do their first Tam Tara with a bunch of level 70s who're just roflstomping the place? Not a great experience.
    (0)