Page 36 of 213 FirstFirst ... 26 34 35 36 37 38 46 86 136 ... LastLast
Results 351 to 360 of 2121
  1. #351
    Player
    RenYarhu's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Ren Yarhu
    World
    Moogle
    Main Class
    Arcanist Lv 70
    The idea that the Job boost potion exists as well as the Jump Potion just screams cash grab. If this was really about catching up to your friends and bringing new players up the current content, It would be a single use potion that brings 1 job to the current level and takes you to the most recent story point.
    (9)

  2. #352
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Exidrial View Post
    Well gameplay should be more important than story.
    Obviously something that can potentially keep players around for months is more important to the game as a whole than a few hours of story content every three~ months. Still, this is a Final Fantasy game and if you don't care for its story and lore at all, there's a really good chance that there are better games for you.
    Again, the content new players have to go through is definitely too much but that doesn't change the fact that SE is taking the easy, and obviously most lucrative, way out.
    (1)

  3. #353
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by aeoncs View Post
    Still, this is a Final Fantasy game and if you don't care for its story and lore at all, there's a really good chance that there are better games for you.
    It's hard not to get bored by the pre-heavensward story quests. I can understand where the people saying the story is annoying are coming from.

    Some people play this game because they like the art style, music and gameplay not the story.
    I mean that's basically what keeps you playing after finishing the most current story quests.
    Just because somebody doesn't care about the story doesn't mean there are better games for them out there. This is an MMORPG, gameplay is tons more important than story. It being a Final Fantasy game has nothing to do with it.
    (2)
    Last edited by Exidrial; 12-17-2016 at 09:27 PM.

  4. #354
    Player
    Meeka19's Avatar
    Join Date
    Oct 2015
    Posts
    58
    Character
    Salty Caramel
    World
    Twintania
    Main Class
    Astrologian Lv 84
    Quote Originally Posted by lokowoko View Post
    this i don't get, i've died many times as a tank because a healer wastes their mana on attacking, same reason i don't use cleric stance while running dungeons, just seems rather dumb to throw mana reserves away on the slight increase of overall dps over keeping the party alive
    I heard healers can reach about 60% of a dps class's output. (with both playing at max) That being said you won't always have the time to dps, but:

    I see your character listed as an Astrologian. In FFXIV for some reason they only say "refresh" in skill tooltips instead of stating "refreshes mana" or "replenishes mana". Luminiferous Aether skill restores your mana. Saint's Shroud (whm skill) restores their mana.
    Here's a run-down of Ast tools for managing mana:

    - Luminiferous Aether - Mana regen
    - Lightspeed - Reduces MP cost for spells by 25%
    - Celestial Opposition (to lengthen the time luminiferous gives you mana/lightspeed)
    - Synastry and Collective Unconscious cost no mana while being healing boosts

    You might be tempted to treat those skills as emergency skills, but unless you know something tough is coming up, you will want to use them even on mobs leading to boss. Lightspeed lowers your dps, so you ideally use this when the person is taking too much dmg to dps for a while. (and luminiferous has already been used) You can take it off early by right clicking the buff icon. (so you get your dmg back)

    Some healers stack regens to passively heal while they're dpsing. So you can use Synastry for the healing boost and then use Diurnal Aspected Benefic + Aspected Helios. That may give you more time to dps, since the regens will keep them up hopefully. (it depends on their gear/skill and your gear and how much they pulled)

    This does not mean you won't have to heal for the next 30 seconds or longer however, it's normal (at least with the tanks I get) to need to heal them manually a lot more often than that. So if you only get like 8-12 seconds free, that's normal, even if it feels like little respite.
    (1)
    Last edited by Meeka19; 12-17-2016 at 09:30 PM.
    Tip: System > Character Config > Item Settings > Inventory/Retainer Interface > Expanded (now check ur inventory)

    https://www.reddit.com/r/ffxiv/
    FFXIV fan forums

  5. #355
    Player
    Jerbob's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Jeral Kalrashan
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    I don't particularly appreciate being lied to about the motivations for this nonsense?

    Yeah it's super-important that the game is accessible to new people, and I appreciate that this is being thought about carefully. I certainly don't agree with buying experience points (which this clearly is) but I do agree that something to lubricate the story progression would help. But let's be clear here - the motivation is the money. There are in-game solutions to all the problems that this nonsense claims to solve, and the payment component is not a requirement.

    The excuse is that these things cost money because they're not something to be used lightly. Really? People splurge out on overpriced glamour on the mog station every single day. The cost is not a factor that will restrict their use! It's an excuse, and it's a poor one.

    You're claiming that feedback is super important for this process. My feedback is simply this: "No."
    (14)

  6. #356
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jerbob View Post
    The excuse is that these things cost money because they're not something to be used lightly. Really? People splurge out on overpriced glamour on the mog station every single day. The cost is not a factor that will restrict their use! It's an excuse, and it's a poor one.
    Ecactly this. A lot of people don't have a problem with spending 20€ on a jump potion. Many people are fine with paying way too much for cash shop items. How else do you think free to play games are making that much profit?
    (2)

  7. #357
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Aniya_Estlihn View Post
    To those who are quitting:[...] Its happening, either quit the game or keep playing and move on.
    (2)

  8. #358
    Player
    Meeka19's Avatar
    Join Date
    Oct 2015
    Posts
    58
    Character
    Salty Caramel
    World
    Twintania
    Main Class
    Astrologian Lv 84
    Quote Originally Posted by Jerbob View Post
    I don't particularly appreciate being lied to about the motivations for this nonsense?

    Yeah it's super-important that the game is accessible to new people, and I appreciate that this is being thought about carefully. I certainly don't agree with buying experience points (which this clearly is) but I do agree that something to lubricate the story progression would help. But let's be clear here - the motivation is the money. There are in-game solutions to all the problems that this nonsense claims to solve, and the payment component is not a requirement.

    The excuse is that these things cost money because they're not something to be used lightly. Really? People splurge out on overpriced glamour on the mog station every single day. The cost is not a factor that will restrict their use! It's an excuse, and it's a poor one.

    You're claiming that feedback is super important for this process. My feedback is simply this: "No."
    I didn't take it to mean it's meant as an unapproachable price. The listed reason was that people "shouldn't feel like they should use it just because it's available", which is what people may feel if it's free and has no downsides even if they like lore.
    (0)
    Tip: System > Character Config > Item Settings > Inventory/Retainer Interface > Expanded (now check ur inventory)

    https://www.reddit.com/r/ffxiv/
    FFXIV fan forums

  9. #359
    Player
    RubyCirha's Avatar
    Join Date
    Aug 2015
    Location
    ul-dah
    Posts
    389
    Character
    Ruby Cirha
    World
    Coeurl
    Main Class
    Monk Lv 73
    Well I'll be honest at least there separating the storry skip with the lvl skip cas I'd be sad if new players couldn't experience this epic story
    (0)

  10. #360
    Player
    Exidrial's Avatar
    Join Date
    Mar 2016
    Posts
    77
    Character
    Curu Southland
    World
    Shiva
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Meeka19 View Post
    I didn't take it to mean it's meant as an unapproachable price. The listed reason was that people "shouldn't feel like they should use it just because it's available", which is what people may feel if it's free and has no downsides even if they like lore.
    "[...] cost money because they're not something to be used lightly."
    "shouldn't feel like they should use it just because it's available."

    That's basically the same.

    "The price has not been set this way looking for profits, but rather, it has been set the way it has to indicate our intention that these items are not those that anyone can use freely."

    Either way, this argument (just like the "I wanna play with muh friends" one) is flawed.
    (2)

Page 36 of 213 FirstFirst ... 26 34 35 36 37 38 46 86 136 ... LastLast