I understand (not really in fact but I respect it ^^") why people want SAM as a tank but....we really need a sword DPS imo ^^"
I understand (not really in fact but I respect it ^^") why people want SAM as a tank but....we really need a sword DPS imo ^^"
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
This guy/girl gets it. I want to play a sword based class, but i DON'T want to tank. Don't let us down, SE. Even if sam does become a tank, i can use the ravana weapon for ninja that looks like it is dual wielding swords, but its just not the same lol
There are no healing sword classes, make Samurai a healer. Instead of casting magick the Samurai cuts the players back to good health.
i dont get this obsesion about SAM dps only for -whe dont have a "long sword dps"- SAM or RDM both use sword and one at least go to be dps so i dont get why so much obsesion for something is just pure aesthetic and dont give nothing to the role.
and yeah whe NEED another tank in stromblood, have 3 jobs for 2 spots are hard to balance more when 2 are very tie to MT and the other is pretty happy in OT spot, have 2 MT and 2 OT make more easy see if one job is pretty strong or if lack in something, if we get more and more dps jobs whe need more tanks and healers to grow proportionally, and wth tanks and healers we deserve new jobs to play too.
anyway if samurai come in stormblood is no matter now, the devs already choose the role and sure is under development now,
Mnk is excluded form raiding huh hmm I'm a mnk main and I'm doing just fine thanks for thinking of us though
no job is excluded for raiding, all can do it, other think is the "is not optimal" way of think many have here, anyway RDM is melee, at least was a melee job in the other games, i dont think they are planing to have 5 melees jobs for 2 spots (idk what to think if they add it like a ranged), plus with the skills rework i hope they make monk more desirable in they expansion for raiding.
I'll say it again that SE won't be wrong with either role they decide to assign Samurai, though I'd be smiling mischievously upon seeing Yoshi announcing the job as a tank.
Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!
aesthetics are the only reason i play WHM over AST. aesthetics are one of the main reasons i play DRK and started tanking... and aesthetics are also the only reason i will never play monk...
for me aesthetics are really important, even more than the actual gameplay. of course gameplay is also important, but if i don't like to watch my class, when i don't like the weapon, the animations, the overall style of a class, i will have no fun playing this class.
but however. that also means i don't care if the SAM is a DD, or tank. when i like the style of SAM i will play it anyway ^^
Last edited by Tint; 12-17-2016 at 11:57 PM.
thats my point, if ppl whant so badly have a long sword dps why i dont see it asking in every threat for RDM dps, i guess ppl asume RDM go to be dps yes or yes but when ppl ask or say "i want RDM tank" they dont get so salty about it, what i want to say yeah SAM is cool and ppl want it to they side even if they only argument is "whe dont have a sword dps, or tanks have already a 2 hands sword job" when you have RDM saying "hi im here, i can be a cool sword dps too, j-just love me" but no, is "SAM dps or riot"
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