


Allow me to redirect you to Final Fantasy Tactics. DRK was a high hp tank that recovered itself with Night Blade and took hits like a steel wall. There's precedent for DRK tank, even if you want to stick your fingers in your ears.



Final Fantasy Tactics is my favorite FF of all time. DRK was not a tank in FFT...that game's battle system did not require tanks...just..what?? You could put people in the front to hope mobs go after them..but what?
http://finalfantasy.wikia.com/wiki/Dark_Knight_(Tactics)
"Sacrifice own HP to deal damage to others, with the nearest units suffering the most damage." Sounds like a fantastic tank, yo..sacrifice your own HP so you can tank for us please. Oh and somehow manage to stay alive lol. I'm dying haha
"Dark Knight is a job in Final Fantasy Tactics: The War of the Lions. It has abilities that focus on delivering damage to opponents using the darkness to drain their HP or MP, and also can attack sacrificing their own HP to inflict more damage. It costs 6,900 JP to master. "
I don't know..uhh, I really would not want this as my tank. Don't think we would last too long w.
Hmm no..pretty sure the jist of his post is about SAM from FFXI lol.he is talking in ff games in general, and no job was tank or healer or dps until FFXI comes, and if we go in to that field even if we know we cant classify the jobs in a old ff game like much you have first line figthers and second line figthers in some ff, but most are in the same file.
tank or dps its just dont change the job identity bcs the role means what are they focus in a MMO battle, DRK here have they traditional desing.
Last edited by Iromi; 12-27-2016 at 06:51 AM.



In all honesty if you ever died as a dark Knight, you had a really bad loadout. >w> DRK was the only job that could avoid the majority of attacks with minimal effort, due to the fact blocks/parries negated all damage.. The only other job that could mitigate damage so well was Knight and Ninja with the proper accessory and reaction ability, but DRK was in every way a tank.
Course, it helped DRK had 200+ more Max HP than Knight did.
Last edited by Thunda_Cat_SMASH; 12-27-2016 at 06:57 AM.



Yeah that is true, lol I remember doing that haha. But honestly though before this game did you really see DRK as a tank?In all honesty if you ever died as a dark Knight, you had a really bad loadout. >w> DRK was the only job that could avoid the majority of attacks with minimal effort, due to the fact blocks/parries negated all damage.. The only other job that could mitigate damage so well was Knight and Ninja with the proper accessory and reaction ability, but DRK was in every way a tank.
Course, it helped DRK had 200+ more Max HP than Knight did.Personally I didn't really, hehe they always used it to contrast Knight, which was supposed to be the guy in shining armor. I always saw it as Cecil, Leon and in FF3 and FFXI. I mean Yoshida made it work in XIV...in XIV any job can be whatever he decides. Personally I would have liked to see it as a DPS but that didn't happen ^^



I saw DRK as a tank, yes. They typically had higher vitality and HP than other heavily armored jobs and could frequently take several hits without really dropping while using HP smartly to deal incredible damage. Ever since I first saw them, I'd always considered them to be a high risk/high reward tank.



Well fair enough, because we all have our own opinions and interpretations of what it representsI saw DRK as a tank, yes. They typically had higher vitality and HP than other heavily armored jobs and could frequently take several hits without really dropping while using HP smartly to deal incredible damage. Ever since I first saw them, I'd always considered them to be a high risk/high reward tank.Well that is kind of what DRK is in FFXIV anyway. I thought it was very creative how Yoshida did it.
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Personally I didn't really, hehe they always used it to contrast Knight, which was supposed to be the guy in shining armor. I always saw it as Cecil, Leon and in FF3 and FFXI. I mean Yoshida made it work in XIV...in XIV any job can be whatever he decides. Personally I would have liked to see it as a DPS but that didn't happen ^^
Well that is kind of what DRK is in FFXIV anyway. I thought it was very creative how Yoshida did it.


