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  1. #1
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    SAM should not a be a tank, I said this before in my other thread I made *Cause I DIDN'T SEE THIS ONE GRR* is that, they said already that balancing 3 tanks were hard enough for them, adding 4 would just be a nightmare for them. If they make this class overpowered, everyone would take SAM class over the other and if its underpowered, nobody would play it. And remember doing that time it was always WAR/Drk doing the raiding scene cause paladins were crap leaving them in the dust, they made to make a FIGHT just for paladins alone for them to shine in but in the end. There's a reason why 47% people play drks and 28% play paladins.
    (1)
    When you see someones glamour with non matching boots

  2. #2
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Pinkie_Pie View Post
    And remember doing that time it was always WAR/Drk doing the raiding scene cause paladins were crap leaving them in the dust, they made to make a FIGHT just for paladins alone for them to shine in but in the end.
    By this logic they shouldn't have added DRK at all then, since when the game re-launched, Warriors were crap and left in the dust until SE fixed them. It's called balance, and it will always shift and change and it's never perfect. People will usually always gravitate towards the stronger jobs, or ones that are easier to play, or more interesting, or thematically cool. You say they had to make a fight just for PLD to shine, yet plenty of endgame HW bosses were seemingly specifically designed to make DRK shine, almost like they wanted people to play the new job more...how about that.
    (4)