Quote Originally Posted by AlphaFox View Post
But it doesn't have to be, they could have tweaks to Hate modifiers that allow aggro to build much faster to make up for longer waits in attacks. Plus I am sure they would still have instant cast spells as well as every tank needs some kind of pull. Pair that up with a buff while in tank stance (which I guess would then ruin any chance of switching to OT stance while solo tanking) to allow them to not be interrupted but by normal means (Stun, silence and such). However I am all for it but only because I've yet to see a true "Mage" tank if that helps in wording, I don't consider Paladin or Dark Knight as a mage tank because they are still swinging metal for the majority of damage even if they can cast a spell or two.
Yeah you cleared that up for me. Idk though I feel like SE has created their own identity for tanks to always be these heavy front-line fighters which I'm honestly as a tank main, okay with. It makes sense.

I wouldn't mind a Mystic Knight or Blue Mage as a Tank, but to me it's pretty cringey when people want RDM as a Tank. I've seen some people really passionate about the idea of RDM as a Tank and I commend them for it for having a good imagination and giving me good write ups of how it would work, but that is like 20% of the people who want RDM as a Tank, the rest just say make RDM a Tank so they can have SAM as DPS.. I'm not entirely against the idea of a Magey tank, but I would like it saved for another job and not RDM. Just my take on the matter.