More variety, like adding any job. Although the most requested tank mechanic I believe is a Self Shielding Tank, just like we have a Self Healing Tank we could easily also have a Self Shielding one
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
No less then WAR is a mix between WHM and Tank... which it isn't. It wouldn't be able to spam Shields on itself, but they also wouldn't conflict with other Shields, they can work in a multitude of ways. % based shields, health based shields, and attack power based shields, like WAR's self healing is scaled of Attack Power.
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