Quote Originally Posted by Zeonx View Post
I wouldn't want samurai a tank.

Cousin said leave it as a DPS like FFXI that they already ruined dark knight with being a tank and taking the scythe away.
SAM in FFXI had the makings of a tank but terrible mechanics that didn't allow it to actually do so.

Before the shift into Store TP and 5-hit builds, SAM had access to a good number of armor PLD and WAR could wear, on top of having the highest parry rating out of all jobs. What prevented it from tanking is that parry rating alone can't be used as a mitigation model (like how ARR launch WAR was all drains and that didn't work at all), defense scaling was terrible combined with what people were hunting and fighting (mobs that severely outleveled them because 200 exp/kill). Hasso/Seigan was a sort of compromise, but that didn't really push SAM into anything other than more damage because of how beneficial Hasso is for damage (as opposed to Seigan, which entirely relied on Third Eye being active).