I will be surprised if the slashing/blunt/piercing mechanics make it through the skill pruning / combat revamp.people still want more slashing jobs? this game needs more Blunt classes currently monk is the only class who uses blunt but then you have dragoon with piercing and you have 2 ranged classes who use piercing which makes dragoon a very strong class since it buffs the dps of the other 2 ranged classes and still having strong dmg party buffs while monk brings pretty much nothing other than a mantra and int reduction when you can still have a DRK giving you that so what SE needs to do is either rework the slashing/blunt/piercing mechanics and make each class buffs its own damage only/working only on melees or add more blunt classes and adding more slashing jobs will just buff warriors more when they are already strong
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