Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 48
  1. #21
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by MoarLegion View Post
    If it wasn't for the stacking classes penalty, no one would ever bring a DRK/PLD and we'd all be running double WAR comps.
    The penalty isn't even that great. LB generation isn't that slower, at least with one doubling up. I'd wager two warriors may in fact be pretty ideal, I just don't have the team to test it.
    (0)

    http://king.canadane.com

  2. #22
    Player
    bounddreamer's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    1,598
    Character
    Talya Stormbreaker
    World
    Lamia
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Canadane View Post
    The penalty isn't even that great. LB generation isn't that slower, at least with one doubling up. I'd wager two warriors may in fact be pretty ideal, I just don't have the team to test it.
    A party made up entirely of warriors!!
    (0)

  3. #23
    Player
    Lyraele's Avatar
    Join Date
    Oct 2016
    Posts
    143
    Character
    Lyraele Inglorion
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    What is the "stacking classes penalty" of which you speak?
    (0)

  4. #24
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Canadane View Post
    The penalty isn't even that great. LB generation isn't that slower, at least with one doubling up. I'd wager two warriors may in fact be pretty ideal, I just don't have the team to test it.
    Ehh.... it's pretty severe.
    (0)

  5. #25
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Prrrrrretty sure DRK also out-DPSes WAR as MT anyway (outside of the opener). You'd also lose out on Reprisal as well as the INT debuff unless you brought a MNK along.
    (1)

  6. #26
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SpookyGhost View Post
    You'd also lose out on Reprisal as well as the INT debuff unless you brought a MNK along.
    This, I don't understand how people can claim Path is OP and mandatory, and then ignore the Reprisal+Delirium combo (which also enables NIN+DRG).
    (1)

  7. #27
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by bounddreamer View Post
    A party made up entirely of warriors!!
    I've seen a few a11s parties in party finder, 7war 1heal.
    (0)

  8. #28
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Lyraele View Post
    What is the "stacking classes penalty" of which you speak?
    The limit break gauge fills after 6 minutes and 40 seconds of combat. This can be accelerated by mechanics that grant limit break gauge ( like the nails you destroy during the ifrit battle) or by performing the following actions

    -Healing someone who had a low % of their health remaining
    -interrupting a bosses cast bar with a stun

    There might be more but I cant think of any at the moment. Basically you'll know you got some bonus limit break meter when you hear this crunch noise

    http://picosong.com/AHqF/

    The penalty makes it so that the gauge takes longer than 6:40 to fill up. You get penalized for

    -Having duplicate classes/jobs in a party (this is to encourage team diversity instead of "bring 4 Black Mages because damage")

    -Having 5 or more DPS in a party
    -Having 3 or more tanks in a party
    -Having 3 or more healers in a party

    The people running this game have made changes to what qualifies as a penalty but to my knowledge those rules might not be the latest. As you can see though, this is part of the reason why raid groups strive to have 8 different jobs, 2 tanks, 2 heals and 4 dps.

    To see if the gauge still takes 6:40 to fill, someone could go into a dungeon as a group and stand around to see if the gauge still fills up in 6:40. Then try it again in a full party ( 8 players) and see if its the same, then try it again with one of the penalties to see how much time is added to the 6:40 before a gauge is full.
    (1)
    Last edited by Ragology; 12-23-2016 at 09:47 PM.

  9. #29
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Prrrrrretty sure DRK also out-DPSes WAR as MT anyway (outside of the opener). You'd also lose out on Reprisal as well as the INT debuff unless you brought a MNK along.
    I'm usually ahead of our OT in A11S/A12S since i'm MTing as a drk people don't understand that Drks get more dmg with Blood Price and Reprisal. We do use our War for the openers though, especially for A12S since a war can just Holmgang the whole first TB combo that the boss throws out.
    (0)

  10. #30
    Player RuleofThree's Avatar
    Join Date
    Dec 2015
    Posts
    184
    Character
    Thessayn Svisast
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by ckc22 View Post
    Remove all jobs. Replace with: Tank, Healer, Physical DPS, Caster DPS.

    Done everyone's happy now that everything is identical.
    Everything is identical in this game already. Look at the descriptions of most tank abilities...the only difference is the marginal percentages between them. Bard and Machinist...need I say more on them? I mean...this game is just one HUGE cookie cutter game. On top of that, we should take your idea and go one step further. It shouldn't even be "Tank, Healer, Physical DPS, Caster DPS" as you stated it...that's still labeling....it should be Roles: DPS. There. Done. You don't heal, you dps. You don't tank. You dps.

    So I don't see a reason to NOT buff paladin and dark knight to do more damage as warrior...why not? This is just one huge DPS game anyway...let's make everyone the same.
    (1)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast