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  1. #1
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3

    Worst Outcome Possible

    Quote Originally Posted by Rukkirii View Post
    There aren't any water-based attack spells, but conjurers do control water-based spells. The break down of elements are as follows:
    CNJ: Water/Wind/Earth
    THM: Fire/Ice/Lightning

    Also, there are no paralyze/poison/silence/absorb/slow and there aren't any plans to implement them before the launch of version 2.0. However, as we move forward, if it becomes absolutely necessary to utilize them, we will look into it.
    Time to spam skills and spells. An occasional combo to spice things up.
    I didn't think Yoship would take it this far but I was wrong.
    (13)

  2. #2
    Player
    Vingtdeux's Avatar
    Join Date
    May 2011
    Posts
    174
    Character
    Boule Depoil
    World
    Balmung
    Main Class
    Archer Lv 50
    The french version of the post doesn't tell the same thing.

    I'd wait to see the final patch notes and experience it before over-reacting.
    (7)

  3. #3
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Another assumption thread before patch.

    LOL /closethread
    (23)

  4. #4
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    It's from the horses mouth.
    What more do you need?
    (3)

  5. #5
    if it becomes absolutely necessary to utilize them, we will look into it.
    "Hey guys, it seems like this boss will be very hard to take down without DoT effects or trying to slow it's casting, so we're reintroducing enfeebles like Poison and Poison II, maybe even a new form of Osmose which will create a slow effect on spell casting."

    ..Huh, not that doom and gloom.
    (1)

  6. #6
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by DeadRiser View Post
    Another assumption thread before patch.

    LOL /closethread
    How is this assumption? Did you see the quote with your eyes?

    This thread is still silly to think we will only spam skills
    (3)

  7. #7
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Lucifer View Post
    Time to spam skills and spells. An occasional combo to spice things up.
    I didn't think Yoship would take it this far but I was wrong.
    Sigh.

     ∟PGL WS 4 O Self AoE AoE attack.
    Combo: PGL WS 1, Bonus: Chance to inflict Slow.
     ∟PGL WS 6 Melee attack.
    Combo: PGL WS 5, Bonus: Chance to dispel an effect.
    ∟ARC WS 2 Ranged attack. Chance to inflict Heavy.
    Combo: WS 1, Bonus: Increased Heavy duration.
    ∟ARC WS 6 Ranged attack.
    Combo: ARC WS 5, Bonus: Chance to inflict Blind.
    CNJ Mag. 7 O Puts the target to sleep.
    THM Mag. 1 O Puts the target to sleep.
    THM Mag. 3 O Deals ice damage to target. Chance to inflict Heavy.
    THM Mag. 4 O Self AoE Deals ice damage to all enemies within range. Chance to inflict Bind.
    There's more, but really, my interest in trying to speak to Lucifer has waned.
    (27)

  8. #8
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    How do you know magic won't cost more to cost considering we only have like 15 abilities, and only a few are actual nukes? I mean just friggin wait till the patch is released before we blow up like idiots on the forums. I'm tired of this OMG THE GAME IS GONNA SUCK based on assumptions. You think they don't have an idea for a future mage class/job to debuff? No I don't know and neither do you. We wait and see what happens when it's implemented.
    (3)

  9. #9
    Player

    Join Date
    Sep 2011
    Posts
    838
    @the devil

    if you take a step back for 2 seconds and look at things. you will see that the dev's have been restricted by what was already in place, there is only 2 DoM classes to work with, in final fantasy blackmage and whitemage are the original and trademark mages, so had to come first. yoshi has said more than once we need more mages. to give the magic that has been taken away now too con or thm would cancel the need for a new debuff mage. everything that is being done now is building up for 2.0. which if you read between the lines this is when you will see you debuff mage.

    its all about the big picture
    (15)
    What I have shown you is reality. What you remember, that is the illusion.

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Know it all lvl 18.. I seen a few of these in my time.

    It's kind of like a 4 year old saying life sucks.
    (8)

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