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  1. #16
    Player Cleftobismal's Avatar
    Join Date
    Dec 2013
    Posts
    355
    Character
    Clefto Bismal
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ghishlain View Post
    It doesn't matter the number of targets you target since the same % reduction would apply to every additional mob past the first you'd hit.

    If you consider Gravity as a DPS tool in the exact same scenarios where you may use Gravity + Lightspeed versus just Gravity by itself, Gravity will win in out right damage (and you'd still end up using the same MP anyway since you need five Gravity's instead of four just to keep up in damage).

    Considering the context of the posts above indicated that using Lightspeed Gravity is a greater DPS increase versus just using Gravity by itself, I'm just stating that this particular idea is wrong (as per above quote)
    Yup I can agree that gravity without light speed warrants more damage assuming you have the mana for it.

    However, in most duties you aren't doing aoe damage alone, and it's best to contribute damage in between the downtime's you're casting without light speed. Which is the main reason why my light speed duration is still up after the trash mobs are cleared.

    Quote Originally Posted by Ghishlain View Post
    If you wish to front load a heal due to lightspeed that's your decision, but it's not how I would use Lightspeed in most trash-based scenarios.

    Considering the lengths of expert dungeons, it's a high time worth it to use your cooldown's before reaching every boss. I'm able to atleast use two light speeds in a fast party before I get to a boss in Xelphatol. True, light speed is a wonderful tool to use for emergency healing and quick regens/shields. But this isn't the only thing in AST's kit to save a party. (Although I do agree this is the best to use for quickly aoe healing)
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    Last edited by Cleftobismal; 12-27-2016 at 06:29 AM.