Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast
Results 61 to 70 of 91

Hybrid View

  1. #1
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I agree with the OP though i do appriciate the trade system for multiple kills I would still rather see less drops rot because somone already has it. Previous method for DH and NMs worked just fine.
    (2)

  2. #2
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Can't this new item/token that will drop to loot list be ninja looted as well?
    (0)

  3. #3
    Player
    Leknaat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    I'm pretty sure it's not a flub. MMO's are time sinks and designed that way on purpose. We're only getting new raids/battle content essentially every 3 months from here on out.

    The drop rate is going to be horrible to compensate for the people that win the fight 20 times a day every day (which will basically hurt the people that do the fight like once a week or don't have consistent wins).

    I also think he's worried that people that don't do the fight as often will be forced to give up the item in favor of someone that shows up all the time. At least with the current system a casual player as equal opportunity to randomly get a piece of gear compared to someone that doesn't show up all the time.

    Personally I like the fact that gear doesn't go into the loot pool. I always hated the assigning drops/loot stuff. It's going to become the DKP raid people that show up all the time with points to bid for the item or PT leaders demanding the first item as a condition to join the pt.

    But I DO dislike the fact that you can't pass the loot to someone else if you're feeling generous. (I just got a duplicate ifrit's bow last night. I would have liked the option to give that to someone else in the PT if they wanted it)
    (0)
    Last edited by Leknaat; 11-23-2011 at 07:57 AM.

  4. #4
    Player
    Xaimera's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    618
    Character
    Xaimera Zeal
    World
    Leviathan
    Main Class
    Lancer Lv 64
    Kiara i totally agree with what ur saying!! Everything ive seen so far with what Yoshi is adding or has added is baffling indeed.

    so far all ive seen is the ruining of grinding and the fun of leveling now transformed into PLing and ruined.
    Then Ifrit with the horrible drop/loot system being a huge stinky time sink.
    and now in my opinion, hes just giving us a new time sink thats even longer. First off, depending on what item we want and the way he talked about it its going to be that we need a certain amount of wins or points to obtain just one item. ><
    so think about it like this, what if to get a battleaxe i need to get 30 wins or 30 points or 30 w/e to get just one battleaxe.... just imagine what things will look like after this new change :/ tbh it doesnt sound too great just seems like a new time sink.... Although, in FFXI we did have Einherjar (SP) and there we got certain points after wins and after that, with the points we could trade them in for items like some mantle that was great for BLM and stuff....

    I'm thinking if things look kinda like that well i dunno maybe itll be ok... but still i really dont know were only going to know when it all comes into the game. But even then i dont know if thats what this game needs.. And waiting for a whole year for the new system only after 2.0 will be hard, we will get a lot of time sinks until then... A LOT. lol

    well i dont like how all this sounds so far ><; but we'll see what happens ^^;.
    (1)

    LNC ~60~ DRG
    CON ~60~ WHM ARC ~60~ BRD MRD ~60~ WAR THM ~60~ BLM ACN ~60~ SMN ~ SCH ROG ~60~ NIN
    FFXI - Elia 2007 -- 2010 FFXI ~ 2002 -- 2007
    FFXIV - Xaimera Zeal 2010 -- 2017
    ◕‿‿◕

  5. #5
    Player
    Crunkjuice's Avatar
    Join Date
    Jul 2011
    Posts
    77
    Character
    Crunk Juice
    World
    Gungnir
    Main Class
    Pugilist Lv 50
    who cares really. wish they would stop wasting time with this useless content and get to finishing the real game allready. you got your wish you can dye your pantys pink now go play the game and let them do their job.
    (2)

  6. #6
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    You can't trust everyone on the internet. Read what happened in Eve Online?

    I think some form of security is needed. They may not be able to implement a full fix in the current graphic engine but I think it is a step in the right direction. Its a start.
    (0)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I would have to agree, the randomness of this loot system makes me not want to even bother with Ifrit, if this system is in place to increase the life of the content then you failed with me because I can't even be bothered to start.

    And I'm sure after people doing Ifrit 50+ times not getting what they want will probably feel that way too.
    (2)

  8. #8
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jinko View Post
    I would have to agree, the randomness of this loot system makes me not want to even bother with Ifrit, if this system is in place to increase the life of the content then you failed with me because I can't even be bothered to start.

    And I'm sure after people doing Ifrit 50+ times not getting what they want will probably feel that way too.
    Hi Jinko,

    Definitely agree. One friend on my server is on an 0/73 streak. Seventy-three wins of straight Dark Matter.

    While at the same time they've seen people hop in (who barely know the fight) and get weapons on their 1st attempt (or 4th attempt), etc. Or seen people throw away countless duplicates during the time she's been on this streak of no drops.

    Yay to Yoshida-san for the random number generator, and horrible loot system.
    (2)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    i wouldn't mind the current system so much if it could check your inv and not give you doubles. getting a double when you don't have everything its the worst thing ever.
    (1)

  10. #10
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I don't want to see another need/greed/pas sytem like so many other MMO's have. The system in FFXI worked. Ninja-lotting was not a problem.

    I really can't believe that they honestly think that /random and compromise with individual treasure drops is better than the small percentage risk of ninja-lotting. Logically, it doesn't make sense.

    It would be really easy to eliminate ninja lotting. All they would have to do is display the timer that indicates how long party members are allowed to lot on treasure items. If someone lots in the last 5 or 10 seconds, the party leader should be presented with the option to accept or reject the late lot. Certainly more people would trust the party leader over the whole group.

    I hope that they reconsider this bad idea and reject the need/greed model. For the love of the 12, we don't need another WoW.


    Need and greed really only worked in MMO's where you had one occupation. It doesn't work in FFXI.
    (0)

Page 7 of 9 FirstFirst ... 5 6 7 8 9 LastLast