Quote Originally Posted by Exidrial View Post
Oh god I didn't even think about classes that get skills replaced. Are those lower level skills completely useless in high level dungeons? If so then why the hell didn't SE just give you a passive at Level X that makes the skill more powerful? Makes no sense to me.
Mostly because stone 1 has a slow, while stone 2 and 3 are pure dmg. This could be something that is changed to either put slow on all 3, or to take it off completely. If they decide to do what you say, they should do the same thing for astro as well, and change malefic...