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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Orophin View Post
    I embrace the changes. I haven't played casters past the mid 20s so I can sympathize with their situation, but as someone interested in playing a BLM eventually, I don't mind how THM is shaping up. I am a bit saddened that some of the debuffs will be missing altogether (poison, paralyze) but let's just hope SE has a plan for a debuff class later down the road.
    Sympathize? There is nothing to sympathize about. Most of the spells and abilities from the mage classes went unused or were completely useless. why have 19547891720 spells if I'm going to actually use only about 10 of them? I am all for my mage roles being more defined. I can live without the debuffs, I've barely used them since 1.19 anyways.
    (3)

  2. #2
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by PrettyPrincess View Post
    Sympathize? There is nothing to sympathize about. Most of the spells and abilities from the mage classes went unused or were completely useless. why have 19547891720 spells if I'm going to actually use only about 10 of them? I am all for my mage roles being more defined. I can live without the debuffs, I've barely used them since 1.19 anyways.
    Well, THM is losing absorb HP/MP, Bio/Dia, other class defining skills/spells. (not class defining anymore apparently) That's the only part I sympathize with. As I said, I'm fine playing the class as it will be, but I know a lot of people that have played THM as their primary class and are really unhappy with the changes.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    74
    Quote Originally Posted by PrettyPrincess View Post
    Sympathize? There is nothing to sympathize about. Most of the spells and abilities from the mage classes went unused or were completely useless. why have 19547891720 spells if I'm going to actually use only about 10 of them? I am all for my mage roles being more defined. I can live without the debuffs, I've barely used them since 1.19 anyways.
    I like the direction of the changes and I think they will make for a far better experience for all, yet I still sympathize with those who are upset by it. I don't care for the generally whiney nature of their criticisms, or all of their doomsaying, but I understand their displeasure. There are a number of playstyles out there, and while we may not use many of the spells that are going away, many do. Additionally, a lot of your character's identity comes from the abilities. I think that many people feel that they are losing their character's identity. I find plenty of sympathy for their situation, but little to agree with them about.
    (0)

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