Quote Originally Posted by Alerith View Post
Sorry....what?

Phalanx I/II aside, the reactionary skills of other classes are pretty much crap for Gladiator, especially when soloing. Jarring Strike is the most useful with it's stun and enmity increase, but it's damage is otherwise too poor to justify taking up a spot on your skill bar when compared to what you could be setting. Gladiator has a plethora of other skills that are far superior to any of the cross class reaction abilities.
You are Correct, Jarring Strike does have relatively low damage, but that is ok because it's a stun. Stuns are very useful in solo combat. I personally switched to Haymaker which does on par damage with all of my GLA skills. Fracture does slightly less, but gimps enemy tp. Feint essentially allows you to unmiss an attack. On all of my classes I parry, evade, or block more often than the recast on these skills allows me to use them. On top of that they require a quarter of the tp of most WSs. All these factors combine allows a Solo fighter to actively loose a steady stream of damage while restricting the enemies ability to fight back and then close out the fight with a Diesel weapon skill and as of 1.20 a Combo.

Reactionary combat is both highly effective and fun for solo players. Removing it from the game would be a terrible loss to the entire community. There is no reason to remove a good thing in favor of another good thing when you can have two good things.