Quote Originally Posted by Estellios View Post
They are making combos specifically so you can solo and won't need all these reaction abilities. All the front lines have their own reaction ability now so it makes playing them all more unique.
These abilities do not make classes unique. The affinity for a specific defense makes a class unique, restricting the ability to react to a defense serves no purpose.

Combo are probably going to be great for solo Combat, but it is not the same kind of heavy user engagement combat that reactionary skill offers. There is no reason not to have both. This is the equivalent to the Instance Only vs. Instance and Open World argument. There is Zero reason to have one of them when you can have both. There is no benefit to this restriction.