and people are fighting to pay full price per month to play this.....lol......
and people are fighting to pay full price per month to play this.....lol......
I don't see how anyone can defend stripping someone of the all their spells, making them wait a year to most likely give them to another class, and then be forced to level up the class if they want to use them. Yoshida said it wasn't his policy to do a wipe, but I don't see how anyone could view this as anything but a rollback. He doesn't want to undo people's progress, yet he takes away all of their abilities after saying he wouldn't alter the fundamentals of the class? Am I crazy or is there a level of disparity here?
http://i.imgur.com/L3DQO.jpg
No. The thing is we (players) aren't the one messing around with the engine nor source code nor backend, therefore all things done are obviously part of a grander scheme than what players can (or want to) see. Taking away abilities and spells aren't progress in the sense "Hey you just completed the main storyline!" What has to be remembered is FFXIV is undergoing an overhaul and foundation rewrite, stuff like this is to be expected -- The level cap is also being raised eventually which will introduce more spells and abilities.I don't see how anyone can defend stripping someone of the all their spells, making them wait a year to most likely give them to another class, and then be forced to level up the class if they want to use them. Yoshida said it wasn't his policy to do a wipe, but I don't see how anyone could view this as anything but a rollback. He doesn't want to undo people's progress, yet he takes away all of their abilities after saying he wouldn't alter the fundamentals of the class? Am I crazy or is there a level of disparity here?
An overhaul means thing can and will change. We are not experiencing 1.20 and 1.21 (major class changes overall) so we can't say the fundamentals have changed yet because who's to say the original implementation were exactly how they wanted it? The game has been an up and down rollercoaster since 2010.
EDITEDATHOUSANDTIMES:
Man, why even speculate?
Last edited by SniperRifle; 11-23-2011 at 05:46 AM.
could be the programming interferes with what they want to progress with.
but damn it sucks lol
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
To all the people throwing around with "server architecture won't let them do what they want", please do explain me how removing all the enfeebling spell has anything to do with that? It worked before, why remove them completely? They could just remove them later when the class that is meant to get them gets released. And no, vague statements like "we'll get them back when you absolutely need them" don't make me speculate about any hidden meaning behind them.
"Grander scheme"?
"This is just beta, it will get better after <insert future date here>"?
Seriously? Do you actually believe in this yourself? Dismissing issues and simply hoping for the dev team to make everything better is pretty naive, especially after what we've been through.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Actually...
They're not busy playing Rift or WoW...
They're busy revamping the Market Ward search to make it comparable to an AH, adding a player search and LFG system that actually works, AND revamping classes AND adding a combo system.
...All in one patch.
Let's not sweat the small stuff, guys. It's one spell.
And for all the people saying that WHM/BLM or CON/THM are indistinguishable and convoluted:
One of them has AoE healing, buffing, and a panic button "ultimate attack" presumably called Holy.
One of them has Ancient Magic, convert, and nuking buffs.
That is way more diversity than we had before.
Here is my con/thm action bar as is:
Cure II, Cure III, Sac II, Sac III, prot/shell/ss/ss, blood rite, profundity, dark seal, chainspell, soughspeak, 10m MP regen, assorted debuffs, Aero, Scourge, and Shadowsear/Tornado.
On both classes, it is exactly the same, in exactly the same order. It is literally like I am playing the same class.
No matter how many times people explain why this is said it still gets ignored. If you can with a straight face write out that FFXIV today is no better than what was released in September of 2010, you have a reason to believe people are naive that the developers can't make the game better."Grander scheme"?
"This is just beta, it will get better after <insert future date here>"?
Seriously? Do you actually believe in this yourself? Dismissing issues and simply hoping for the dev team to make everything better is pretty naive, especially after what we've been through.
Players think in short term, only for themselves and generally their own personal enjoyment -- Developers think of the game overall and long term, which is why they do changes or make additions or subtractions that will benefit the game overall. SE went on record numerous times to state a lot of changes can't happen or they're doing x change in y way because of the poor server infrastructure. So the issues aren't being "dismissed", it's simply because it's a well known fact certain issues can't be fixed until they're running on the new server and client -- It's like trying to force Crysis to run on a Windows 95 built machine.
That was not what I was trying to say.No matter how many times people explain why this is said it still gets ignored. If you can with a straight face write out that FFXIV today is no better than what was released in September of 2010, you have a reason to believe people are naive that the developers can't make the game better.
This might be true, but it could as well be another of those "PS2/PS3 limitations"-excuses we've been hearing from them or several other companies.SE went on record numerous times to state a lot of changes can't happen or they're doing x change in y way because of the poor server infrastructure.
And this leads to them removing all the enfeebling magic how?So the issues aren't being "dismissed", it's simply because it's a well known fact certain issues can't be fixed until they're running on the new server and client -- It's like trying to force Crysis to run on a Windows 95 built machine.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
Sorry man, you are arguing a point that 90% of the people on these forums are blind to.I don't see how anyone can defend stripping someone of the all their spells, making them wait a year to most likely give them to another class, and then be forced to level up the class if they want to use them. Yoshida said it wasn't his policy to do a wipe, but I don't see how anyone could view this as anything but a rollback. He doesn't want to undo people's progress, yet he takes away all of their abilities after saying he wouldn't alter the fundamentals of the class? Am I crazy or is there a level of disparity here?
Most of the people who post here are completely unwilling to accept that fact that Yoshida is doing the exact opposite of what he said he was going to do. You can make as many excuses as you want, engine this 2.0 that, but when you say you will not fundamentally change the way classes work and then you fundamentally change the way classes work you have lost my trust.
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