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Thread: 2.0..... Why

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  1. #1
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Kanikou Escaflowne
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    Sargatanas
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    Archer Lv 50
    Quote Originally Posted by Soukyuu View Post
    "Grander scheme"?
    "This is just beta, it will get better after <insert future date here>"?
    Seriously? Do you actually believe in this yourself? Dismissing issues and simply hoping for the dev team to make everything better is pretty naive, especially after what we've been through.
    No matter how many times people explain why this is said it still gets ignored. If you can with a straight face write out that FFXIV today is no better than what was released in September of 2010, you have a reason to believe people are naive that the developers can't make the game better.

    Players think in short term, only for themselves and generally their own personal enjoyment -- Developers think of the game overall and long term, which is why they do changes or make additions or subtractions that will benefit the game overall. SE went on record numerous times to state a lot of changes can't happen or they're doing x change in y way because of the poor server infrastructure. So the issues aren't being "dismissed", it's simply because it's a well known fact certain issues can't be fixed until they're running on the new server and client -- It's like trying to force Crysis to run on a Windows 95 built machine.
    (0)

  2. #2
    Player
    Soukyuu's Avatar
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    Crim Soukyuu
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    Ragnarok
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    Quote Originally Posted by Jennestia View Post
    No matter how many times people explain why this is said it still gets ignored. If you can with a straight face write out that FFXIV today is no better than what was released in September of 2010, you have a reason to believe people are naive that the developers can't make the game better.
    That was not what I was trying to say.

    SE went on record numerous times to state a lot of changes can't happen or they're doing x change in y way because of the poor server infrastructure.
    This might be true, but it could as well be another of those "PS2/PS3 limitations"-excuses we've been hearing from them or several other companies.

    So the issues aren't being "dismissed", it's simply because it's a well known fact certain issues can't be fixed until they're running on the new server and client -- It's like trying to force Crysis to run on a Windows 95 built machine.
    And this leads to them removing all the enfeebling magic how?
    (1)

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  3. #3
    Player
    Deceptistar's Avatar
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    Deceptistar Meow
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    Leviathan
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    Astrologian Lv 91
    Quote Originally Posted by Soukyuu View Post
    To all the people throwing around with "server architecture won't let them do what they want", please do explain me how removing all the enfeebling spell has anything to do with that? It worked before, why remove them completely? They could just remove them later when the class that is meant to get them gets released. And no, vague statements like "we'll get them back when you absolutely need them" don't make me speculate about any hidden meaning behind them.
    its like cooking simplified. You cook the ingredients in order. You wont get the same dish by dumping it in all at once or in a diff. order. Depending on how u make the the results may turn out good, it may turn out bad, or it may turn out good and an hour later your Niagara falls in the bathroom.
    (0)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  4. #4
    Player
    Soukyuu's Avatar
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    Quote Originally Posted by Deceptistar View Post
    its like cooking simplified. You cook the ingredients in order. You wont get the same dish by dumping it in all at once or in a diff. order. Depending on how u make the the results may turn out good, it may turn out bad, or it may turn out good and an hour later your Niagara falls in the bathroom.
    I disagree. Continuing your example, you don't suddenly start trying to separate the yolk from the flour halfway, do you?
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  5. #5
    Player
    DoomCky's Avatar
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    Doom Cky
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    I see i leave this post alone a day and its gotten good with the whole enfeebles debate, I find thats good, + didnt yoshi say he wanted to have more crowd control ( CC) for the casters in the game somewhere soem time ago... Al most fells he did a 180 on that removeing some key spells that are CC...

    Also this isnt just about spells missing remmeber this is all about the stuff they putting off till 2.0, newest thing is the whole need over greed loot... I really dont see how its so hard to put wepons you get from ifrit fight in loot, or if you allready have the wep put it in loot... they did it for instance raids on all the chests there... I really feel some of these "server issues" wait till 2.0 for it to be fixed is BS, but not all of them like reworking the UI i could see needs to wait. I find that seeking for a party would help a lot, since the system in place now just plan never gets used. So im stuck in uldah waiting all day for shouts to do stuff. When myself + other players coudl be out staying busy to keep us on game. Not stay in town get bored and log. I dont do that If I get to bored i just go farm.

    /wait another day to come back to read all this. Keep it up guys let the devs knwo how you feel about some key issues with "Wait till 2.0"
    (0)

  6. #6
    Player
    Sheth's Avatar
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    Sheth Adama
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    I have yet to see someone talks about how useless enfeebling magic was in the first place...This game as it stands requires no strategy at all, it's all about ganging up on a monster eat it then move on to the next. At end game you need a strategy that says get alot of lancers...silly...
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  7. #7
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    Betelgeuzah's Avatar
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    Captain Lalafist
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    Odin
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    Quote Originally Posted by Sheth View Post
    I have yet to see someone talks about how useless enfeebling magic was in the first place...This game as it stands requires no strategy at all, it's all about ganging up on a monster eat it then move on to the next. At end game you need a strategy that says get alot of lancers...silly...
    When it comes to talking about Final Fantasy, actual game mechanics, their balance and substance is hardly relevant. All that matters is whether we have our stable Paralyze and Slow spells regardless of utility and importance from a gameplay perspective.

    Older games had them, this game must have them. Period. Everything else is unimportant.
    (2)

  8. #8
    Player
    Firon's Avatar
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    Firon Veleth
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    Quote Originally Posted by Betelgeuzah View Post
    When it comes to talking about Final Fantasy, actual game mechanics, their balance and substance is hardly relevant. All that matters is whether we have our stable Paralyze and Slow spells regardless of utility and importance from a gameplay perspective.

    Older games had them, this game must have them. Period. Everything else is unimportant.
    Betel I swear you say the truth most of time and I completely agree with what you said. Like I said in another thread I would love for Se to show us an data sheet of how often people actually use Debuff spells, or if they even have them on their bar lol
    (0)

  9. #9
    Player
    Sheth's Avatar
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    Sheth Adama
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    Quote Originally Posted by Betelgeuzah View Post
    When it comes to talking about Final Fantasy, actual game mechanics, their balance and substance is hardly relevant. All that matters is whether we have our stable Paralyze and Slow spells regardless of utility and importance from a gameplay perspective.

    Older games had them, this game must have them. Period. Everything else is unimportant.
    No comment, apparently logic is not needed in this thread.
    (1)
    Last edited by Sheth; 11-24-2011 at 05:35 AM.

  10. #10
    Player
    Spellbinder's Avatar
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    Chenn Maboroshi
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    Tiamat
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    In the case of mages, I'd have to argue their changes were very fundamental.
    (1)

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