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  1. #1
    Player
    TehKloppy01's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    8
    Character
    Adaleena Rinsel
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60

    The one thing I really want for Paladins

    I really wish we could block magic damage. That is all.
    (2)

  2. #2
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Its the little things that would go the furthest.
    (0)

  3. #3
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Sheltron and Bulwark should enable blocking of magic attacks, but that might make them a little too fair, so we'll have to wait until 4.0 to see.
    (1)

  4. #4
    Player
    GeekMatt's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    403
    Character
    Stormageddon Oath
    World
    Brynhildr
    Main Class
    Gladiator Lv 90
    ...gap closer pls
    (2)

  5. #5
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    I'd actually like to contribute to clearing a dungeon faster when I pull more than 3 mobs. Literally every other job in the game has access to at least one AoE on the GCD. I really don't think an AoE Weaponskill/Spell is an unfair thing to have... is it?
    (1)
    Last edited by Fluffernuff; 11-08-2016 at 04:52 PM.

  6. #6
    Player
    Griffey's Avatar
    Join Date
    Aug 2015
    Posts
    165
    Character
    Alpha Bongo
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Aoe weaponskill, gap closer and oGCD stun. These are what all tanks need really.
    (0)

  7. #7
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    A reason to use Tempered Will.

    Or just, you know, making it work where you would expect it to from the tooltip.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  8. #8
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Jpec07 View Post
    A reason to use Tempered Will.

    Or just, you know, making it work where you would expect it to from the tooltip.
    There are plenty of uses for it in 3.4. Cheesing forced movement stuff in Sophia EX, A10N/A10S and the dungeons is always fun.

    My only problems with it are due to the 3 min cooldown and maybe the 10s duration. I think it should be a 2 min cooldown with a 15s duration.
    (1)

  9. #9
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Cover should have a shorter CD and remove the targets positional requirements. And cure should scale off the same stats as clemency when PLD uses it.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Cabalabob View Post
    And cure should scale off the same stats as clemency when PLD uses it.
    Though I can agree with this, Cure still suffers from the same hangup that Clemency has - a cast time. Hopefully Clemency gets a change in 4.0, though.
    (0)

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