Quote Originally Posted by Dzian View Post
I'm gonna say everything basically.
I understand where you are coming from on look and feel, but playability was sacrificed heavily. 1.xx had very little tactical purpose for its pace. So many changes were made to combat in 1.2x+ and the direction they were going with the content additions to the point where the dev team hit a brick wall with Crystal Tools (CT).

My original hopes were a happy medium on combat pace and its look and feel with ARR. However, with the mechanics they were moving towards, this seemed extremely hard to implement. Especially with a console limited to 256GB of RAM and 256GB of VRAM (PS3).

Sadly, there are some that want the GCD even faster than it is currently.