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  1. #1
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Jumps feel pretty impactful.
    (1)

  2. #2
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by VanilleFang View Post
    Jumps feel pretty impactful.
    That thump when you fall can sometimes feel uncomfortable.

    For that "impact" type of feel, it heavily relies on proper sound effects and (sometimes) camera angles. A perfect example is the Rocksteady Batman Arkham games. Attacking as Batman, be it hits/blocks/cape stuns, have a connection to the feel of impact. Add to it those close-up shots of the final blow and you have a satisfying feeling of combat.

    Obviously, camera work isn't exactly something to expect here (since we control it) and skill/spell animation also has a hand in it. What they can do though, is add those SFX to a proper degree. It's quite possible, as even WoW has some skills that have a decent "impact" feel to it (e.g. Rogue's old Envenom shink sound).

    FFXIV often fails to emphasize its use of sound. I've said this many times in the past about the music in this game, but it also carries over to effects. To be clear, this is not a dig at the music, as I think it's mostly great. This is a comment on the use of it, or in the case of the effects, the proper sounds for some skills. Archer/Bard have a decent impact feel when the attack connects with the mob, with that sharp thud sound. NIN, however, feels disconnected with its generic short blade SFX, as though you're just slicing air.
    (5)