The basic idea is: you have all the items necessary to make an item, e.g. cobalt arrows or attaching the first materia to an item, are willing to pay a crafter for his/her time, but spend way too much time shouting for help. All while you could be doing something better with your time. Or even when an item you want is not available in the Market Wards leaving you with only two option: wait for it to become available or shout for someone to make it.
This is where a commission system would come in handy. You hand over the goods to an NPC, set the price for how much you'll pay for someone to craft it, and then you sit back and relax. When the item has been created and turned in, your handy-dandy NPC linkshell flashes yellow letting you know the item is ready for pick up.
Crafters would then pick up player-created leves from the Adventure Guild. Some simple rules to make it more appealing for everyone:
- Each leve comes with a timer (30 minutes or less or you get your materials back), so they're always completed promptly.
- There is no risk of losing materials. If you fail, you can retry it again. Maybe for a reduced exp/gil reward as the Adventure's Guild will need to replace the items.
- These leves do not detract from your overall leve count.
- Optionally, you could have your name added to the items crafted. Cobalt Arrows by Enyae.
And if the Adventurer's Guild take a small percentage off the top, or asks you to make a few additional items for running this service, so be it.
Or, you want an item that is not currently available. Talk to the same NPC that was mentioned above, find what item you want, and how much you're willing to pay. (Optionally, you could hand over the materials needed to craft it.)
These leves can be picked up from the Adventure Guild as well.
- This ensures multiple people aren't competing to create the same sought after item
- Each leve comes with a timer, so no one can accept a bunch then sit on them and so they're always completed promptly.
- These leves do not detract from your overall leve count.
tl;dr - Commission based leve system that helps Adventurers stop wasting time in town shouting for crafting help. Crafters can stay in town and keep busy crafting.