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  1. #1
    Player
    itsoni's Avatar
    Join Date
    Mar 2016
    Posts
    82
    Character
    Death Fury
    World
    Phoenix
    Main Class
    Warrior Lv 60

    Why you can't reach Top 100.

    Hi there!

    Given all these posts about how "so many feast players are toxic" and the divide on how people feel like they should be treated, I think this is a good time to actually explain why people behave the way they do. It won't take long, I'll condense it.

    I've broken it down into 3 types of people in Feast. It's important to remember this is **actual theory**. Look up Bartle Taxonomy if you want more information.

    These 3 types of players with relevance to Feast/multiplayer MOBA's are:

    1) The Achievers (wanting perfect progress, best gear and all items etc...)
    2) The Killers (causing some kind of mayhem, for the sake of enjoying themselves)
    3) The Socialisers (objective to win does not come first, prefers getting to know players)

    I'll be focusing on 1 and 2. 3 is more relevant in Frontlines. It's also important to remember all players want some kind of progress, not just achievers. They just feel their end goal is different - a killer for his own satisfaction and a socialiaser for popularity... etc etc.

    It's important to remember, you can have both good and bad players in each category. Good Killers, such as a very strong DPS you might know that can guide a team to victory... or a Bad Killer, like those toxic DPS that complain but are the problem nothing is dying, ruining team morale.

    So what happens when a Bad Killer (Tank/DPS) and a Bad Achiever (Healer/Tank/DPS) are put in the same party? The bad killer will not be able to contribute enough dps and blame the team, meanwhile the bad achiever just doesnt have good enough of an understanding how to actually play Feast or his job - but he'll keep queuing anyway because he wants that Top 100 mount. Obviously, insults will be thrown because there's a clash in execution.

    It's because of this, Premade Feast matches are either very easy or very hard, there's no inbetween because people are there to either "have fun" or "get to the top". Same can be applied in DF; you'll see some people stand around typing in FC chat most of the dungeon while some others are pulling the highest numbers they can in their gear.

    So, to keep this short... How does this get resolved?

    Simple. The reason this is an issue at the moment is because there is no "Casual" 4v4 Feast, it's just one "Ranked" mode. All the players get lumped into one queue, regardless of experience in roles and understanding of the game mode.

    There's no preseason for people to let loose and have fun. There's no practice 4v4 mode. It's just 1 queue - Ranked Feast. Before anyone says it - no, 8v8 doesn't give anyone a good understanding of 4v4 although it does help.

    End Note

    Right now, there's only one "rationally acceptable" way of playing Ranked Feast. That's to educate yourself before you step into Feast (plenty of guides about) and understand how to play your role. If everybody thought this way and wasn't lazy about wanting some sort of "shortcut" to their rewards, Feast would be a lot more healthy. Also, SE need to implement preseasons or a casual mode to cater to split these types of players.

    Maybe this is all BS and everybody is toxic and so bad there's nothing you can do in your matches. If you feel that way - you're probably the issue. If you put your best foot forward and educate yourself on the game mode, you'll make it where you wanna go. Simple as that.

    Edit-

    Man I was so drunk when I wrote this my mate was telling me about his college degree etc etc. I dunno why this got so much attention. ggwp.
    (2)
    Last edited by itsoni; 01-12-2017 at 12:09 PM.

  2. #2
    Player
    TiaHariberux3's Avatar
    Join Date
    Feb 2015
    Posts
    708
    Character
    Empty Inside
    World
    Lich
    Main Class
    Gladiator Lv 90
    How is not having a casual 4vs4 the issue tho unless you lock ranked behind a amount of wins they will jump into ranked straight at the start most likely because rewards.
    (1)

  3. #3
    Player
    Sirius-Khan's Avatar
    Join Date
    Sep 2014
    Posts
    141
    Character
    Alucard Greywulf
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Cant reach what you cant enter. 30 minutes ques.
    (16)

  4. #4
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by itsoni View Post
    If you put your best foot forward and educate yourself on the game mode, you'll make it where you wanna go. Simple as that.
    And what if there are 100 other players who do the same and happen to have a better foot...?
    (2)

  5. #5
    Player
    Kai_Lee's Avatar
    Join Date
    Sep 2014
    Posts
    794
    Character
    Kai Lee
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I just want the mount, is it to hard to ask for everyone to get along while I try to get into the top 100. If you dont want me to queue, carry me please, and as soon as I am secure in the top 100, I will stop queuing.
    (2)

  6. #6
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    I know I have bad reputation in my datacenter community and they shittalk me in their pathetic discord (from which I was banned because I've exposed lies if its owner when he was talking lies like Relic weapon is not BiS for PvP), but let me list some reasons for my 40-45% win rate and generally 'bad' performance.
    1) I'm not PvP-oriented player and enjoy a vast amount of game's content, so it's naturally I will perform worse then other hardcore PvP players who only PvP in this game, while doing nothing else. But I'm #5 world player by a number of achievements and I'll beat any of them in this field, and even in PvP achievements, including 50/100+ wins on any role. Because they can win only by sticking to one 'main' job they've mastered, while I'm not affraid to risk by taking a hard role like a healer. Even if I lose, I enjoy the challenge. I'd like to see that Platinum tank who flamed me, as a healer... GG, he'd be destroyed in seconds. I've 48% win rate as a healer which I consider decent because of disconnects and draws.
    2) I'm playing other games too and have free time only for a few matches per day (not every day), so it's naturally I'll be lower ranked than players who only pvp and que non stop every day.
    3) I'm playing only with a controller, and 45 skills bloating is disadvantageous to keyboard players, no matter what you'll say about expanded controls etc.... 45 skills = bad on a controller, simply as that. Please trim them in 4.0. WoW has, like, 8 skills in PvP and that makes it much, much better, anyone who has played WoW PvP will confirm that.
    (2)
    Last edited by SuperZay; 11-25-2016 at 10:13 PM.

  7. 11-26-2016 02:43 AM

  8. #7
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by SuperZay View Post
    WoW has, like, 8 skills in PvP and that makes it much, much better, anyone who has played WoW PvP will confirm that.
    So you want PvP in which even the worst players can perform adequately with barely any mechanical differences between classes? Hmkay.
    (0)

  9. #8
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by aeoncs View Post
    So you want PvP in which even the worst players can perform adequately with barely any mechanical differences between classes? Hmkay.
    Definitely not, however I do think adding PvP abilities was a mistake. I mean, the devs already intend to overhaul PvE combat because of ability bloat. Why have six more abilities just for PvP? If they either scrapped those skills entirely or merged them into existing ones, I think it would help lessen the barrier for entry without robbing player skill.
    (1)

  10. #9
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    Put it this way, I sat around top 50-60 so far this season...I had a string of bad luck (literally lost 12 in a row, I play WAR, so that factors in to my ability to "carry" and a majority of the time im at the mercy of my team) and took a few days off...

    I am now no longer in top 100. I dropped nearly 40 ranks in a few days time.

    If you want to climb, play a dps that can carry or you'll be relying on rng. An awesone healer with derp dps, a great tank with derp healer, that's what you'll be getting if you're not dps and a good dps at that.
    (0)

  11. #10
    Player
    Yoruno's Avatar
    Join Date
    Aug 2016
    Posts
    85
    Character
    Rem Minase
    World
    Ragnarok
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SuperZay View Post
    I will perform worse then other hardcore PvP players who only PvP in this game, while doing nothing else. simply as that.
    The reason why you perform badly is because you never play with your team. "Anyone who has played FFXIV pvp with you will confirm that" People mark targets for you and you blatantly ignore them. You LB people with full HP and try and take everything upon yourself, and when people say you're bad cause you neglect half of what your team tells you, you take it as flame and then make remarks like "pathetic discord". Maybe if you actually listened for a change rather than saying well I've got so many achievements and I've done this and that and gassing yourself up, take a step back and maybe realise pvp is slightly different to pve? Just a thought.
    (4)

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