they may be saving these for arcanist and geomacer. they are only leaving spells out to form another class


they may be saving these for arcanist and geomacer. they are only leaving spells out to form another class

More nonsense. What does cross class abilities have to do with my statement again???
Do you even KNOW what I am worrying about?
You don't. Keep your stupid to yourself.
You're telling me to grow up yet I see you starting crap with me because you don't agree with my views.
Who's the immature one here?
Delusional moron.



More nonsense. What does cross class abilities have to do with my statement again???
Do you even KNOW what I am worrying about?
You don't. Keep your stupid to yourself.
You're telling me to grow up yet I see you starting crap with me because you don't agree with my views.
Who's the immature one here?
Delusional moron.What else is left to conclude from this statement? "Yoshida has taken it too far!!" lol. You must be really desperate defending yourself at this point. You were complaining that elemental spells were divided between two classes and there are no more enfeebling spells. If I am wrong, please correct me because there is really nothing left to gather from that statement.
"I cant believe Yoshida took it this far!!" lol I am the immature delusional moron?
I deduced your level of maturity long ago. You want features in the game removed when you aren't being forced to participate in them just because you feel if others are allowed to participate in them, they will have an advantage over you.


I'm sorry that my opinion conflicts with your opinion.

Yes you are. The sooner you realize this, the better you're off. How the hell do you deduce what I am complaining about in my OP? You're literally picking a fight here.What else is left to conclude from this statement? "Yoshida has taken it too far!!" lol. You must be really desperate defending yourself at this point. You were complaining that elemental spells were divided between two classes and there are no more enfeebling spells. If I am wrong, please correct me because there is really nothing left to gather from that statement.
"I cant believe Yoshida took it this far!!" lol I am the immature delusional moron?
I only complained about the removal of enfeeble spells.
If you have not added 1 and 1 yet, you can see how YoshiP has decided to streamline an entire role, enfeebling, in to EVERY DD class. Where is the tactics involved in this? Positioning yourself behind the mobs? Wow...that's really using your noggin there guys.



Oh my gosh I am so blind. You are right - blind, paralyze, silence, and slow adds so much strategy to the game - how silly was I. Wow, really, I am a moron for sure.Yes you are. The sooner you realize this, the better you're off. How the hell do you deduce what I am complaining about in my OP? You're literally picking a fight here.
I only complained about the removal of enfeeble spells.
If you have not added 1 and 1 yet, you can see how YoshiP has decided to streamline an entire role, enfeebling, in to EVERY DD class. Where is the tactics involved in this? Positioning yourself behind the mobs? Wow...that's really using your noggin there guys.
*Serious face*
Tactics? They are adding tactics, you really are the moron here, you have got to see that because every time you use that word you embody it even more. As you have mentioned in a different thread, debuffs are still here, though they are part of the combo system. If you have looked at the combo system at all you would realize how much strategy they actually add to the game. They incorporate positioning and timing, it isn't a simple click of a button and a debuff lands on the target instantly making it attack slower or silencing it.
I really don't understand how you can claim tactics have been removed from the game with everything we are getting.

Come on stupid. Positioning is tactical? Are we in the front lines of Omaha beach?? There is nothing tactical about having to stand in front of or behind a mob. Timing I'll take, but giving the benefit of an added debuff on top of some extra damage?Oh my gosh I am so blind. You are right - blind, paralyze, silence, and slow adds so much strategy to the game - how silly was I. Wow, really, I am a moron for sure.
*Serious face*
Tactics? They are adding tactics, you really are the moron here, you have got to see that because every time you use that word you embody it even more. As you have mentioned in a different thread, debuffs are still here, though they are part of the combo system. If you have looked at the combo system at all you would realize how much strategy they actually add to the game. They incorporate positioning and timing, it isn't a simple click of a button and a debuff lands on the target instantly making it attack slower or silencing it.
I really don't understand how you can claim tactics have been removed from the game with everything we are getting.
I want to gear myself up in proper gear so I my spells don't miss. Then I want to time a stun, preventing a powerful aoe from possibly killing my party. I want people to be like "Let's get Lucifer for this fight. He has the proper gear and can time stun very well"
What we have instead is combo spaaaaaaammmmmmm. Your stun MIGHT go off when you combo spaaaaaaaammmmm. Thunder has a chance to stun! THUNDER SPAAAAAAAAAM.
Stupid.
Last edited by Lucifer; 11-23-2011 at 04:56 AM.
to clarify, the devil is upset that debuffs are being removed from CON and THM, the thought of a new mage to level up and play in the future is the "worst outcome possible"
(i don't think its bad, but i believe this is what the devils problem is)
What I have shown you is reality. What you remember, that is the illusion.

Close. The thought of a new mage to level up and play in the future is not a problem. The fact they removed it and suggested they MIGHT bring it back if they deem it necessary, is the real problem I have. The fact they integrated debuffs in to DD self combos, basically shredding an entire job role with a cheese grater and sprinkling it over the damage dealers. They continue to simplify the game and all you care about is what color you want your armor and chocobo to be.
of course this is all guess work on my behalf. but i like to think its an educated guess with the info we have, we have been told that yoshi wants to balance out casters/mages there is not enough compared to DoW. he also said beastmaster/summoner was the DoM he had in mind for next, also in the live letters part 2, he did hint that we could get beastmaster/summoner before 2.0, i'm not going to look up to quote, but the hint was when he said "ppl might see these sooner than they think" so this makes me think they are hard at work on this and debuff mage is on the back burner not scraped. and finally the reason i am so sure we have a debuff mage to look forward to in 2.0, is because an arcanist would make a great debuff mage and the guild is already there.Close. The thought of a new mage to level up and play in the future is not a problem. The fact they removed it and suggested they MIGHT bring it back if they deem it necessary, is the real problem I have. The fact they integrated debuffs in to DD self combos, basically shredding an entire job role with a cheese grater and sprinkling it over the damage dealers. They continue to simplify the game and all you care about is what color you want your armor and chocobo to be.
of course all guess work on my part, but it seems like a plan to me
Last edited by grandm; 11-23-2011 at 04:43 AM.
What I have shown you is reality. What you remember, that is the illusion.
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