


A.) Don't hide your real character then.
B.) What? Did you not get the fact that they are preparing for another mage class? Sheesh



What unlike you, who brings us these joyous thread of puke and vitriol.
People like to interact and be part of a dynamic game instead of standing in the same spot spaming the same skill/spell over and over.Answa all I see are movement restricting crap. This is what the game will be about. Moving away from spells. It's like I'm playing Rift.
i dont think its correct to assume we will have high proc rates on some of those enfeebles sir.
its better to cast the enfeeble itself so as to assume that it should land rather than using another skill with the hopes that it just might proc.
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
I did not assume anything about proc rates. Do you see that anywhere on my post? The mere presence of debuffs in a verified document makes this thread useless.



How do you know magic won't cost more to cost considering we only have like 15 abilities, and only a few are actual nukes? I mean just friggin wait till the patch is released before we blow up like idiots on the forums. I'm tired of this OMG THE GAME IS GONNA SUCK based on assumptions. You think they don't have an idea for a future mage class/job to debuff? No I don't know and neither do you. We wait and see what happens when it's implemented.
@the devil
if you take a step back for 2 seconds and look at things. you will see that the dev's have been restricted by what was already in place, there is only 2 DoM classes to work with, in final fantasy blackmage and whitemage are the original and trademark mages, so had to come first. yoshi has said more than once we need more mages. to give the magic that has been taken away now too con or thm would cancel the need for a new debuff mage. everything that is being done now is building up for 2.0. which if you read between the lines this is when you will see you debuff mage.
its all about the big picture
What I have shown you is reality. What you remember, that is the illusion.


I need new underwear from all the lulz.
OP scared me, the rest of the replies reassured me. Then I laughed.



Debuffs never worked on fights that mattered anyways. And making them really powerful makes whatever class that uses them OP. Quite a conundrum. Pairing debuffs with damage spells/abilities makes it so even if you fail at the debuff you did SOMETHING. It's much better IMO.
Anyways we can still debuff with alchemy potions. This would be a nice way to bring Alchemy back as a viable craft, although it remains to be seen how they are intending to revamp the class.
Wahburger and McCries ready for the OP.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


