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  1. #11
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    I need new underwear from all the lulz.

    OP scared me, the rest of the replies reassured me. Then I laughed.
    (0)

  2. #12
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Quote Originally Posted by Jinko View Post
    Know it all lvl 18.. I seen a few of these in my time.

    It's kind of like a 4 year old saying life sucks.
    You're assuming this is my my only character. How naive. I would expect nothing less from someone who adds nothing to this community.

    Answa all I see are movement restricting crap. This is what the game will be about. Moving away from spells. It's like I'm playing Rift.
    (1)

  3. #13
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Lucifer View Post
    You're assuming this is my my only character. How naive. I would expect nothing less from someone who adds nothing to this community.

    Answa all I see are movement restricting crap. This is what the game will be about. Moving away from spells. It's like I'm playing Rift.
    A.) Don't hide your real character then.

    B.) What? Did you not get the fact that they are preparing for another mage class? Sheesh
    (5)

  4. #14
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lucifer View Post
    You're assuming this is my my only character. How naive. I would expect nothing less from someone who adds nothing to this community.
    What unlike you, who brings us these joyous thread of puke and vitriol.

    Answa all I see are movement restricting crap. This is what the game will be about. Moving away from spells. It's like I'm playing Rift.
    People like to interact and be part of a dynamic game instead of standing in the same spot spaming the same skill/spell over and over.
    (7)

  5. #15
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Debuffs never worked on fights that mattered anyways. And making them really powerful makes whatever class that uses them OP. Quite a conundrum. Pairing debuffs with damage spells/abilities makes it so even if you fail at the debuff you did SOMETHING. It's much better IMO.

    Anyways we can still debuff with alchemy potions. This would be a nice way to bring Alchemy back as a viable craft, although it remains to be seen how they are intending to revamp the class.
    (3)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Wahburger and McCries ready for the OP.
    (9)

  7. #17
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Debuffs needed to be reworked I agree, but removed? Holy hell.
    They should be integral to fights, mandatory. They are just further pigeonholing classes. They will remove elemental weaknesses next and you just have to spam what ever is strongest at your current level. Then we will be using rotations to cycle through our skills.
    (0)

  8. #18
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    And if they become mandatory whatever class has them will become 100% necessary, is my point.

    They aren't all removed either. Most of them have been attached to skills from other classes so that everyone can contribute more. Positioning, combos, and proper usage of them is integral to the new abilities.
    (2)

  9. #19
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    They were already usable by everyone because we could take any skill from any job!!
    (0)

  10. #20
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lucifer View Post
    They will remove elemental weaknesses next and you just have to spam what ever is strongest at your current level.
    Funny you mention that, in FF11 most BLM would spam their newest learnt spell not because of elemental affinity vs the mob but because it was the most powerful.

    Then we will be using rotations to cycle through our skills.
    Nothing wrong with a good rotation
    (8)

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