Quote Originally Posted by Velstriker View Post
I like it, great write up! instead of making it like MNK and locking out II and III tier spells until after tier I is cast, why not make it a potency thing? or a proc system where casting tier I gives a 25% chance to proc tier II, making it cost 0 mp (like WHM's Cure II proc).
The purpose of the lock is to make a different playstyle rather than having the same old same old. I think a combo system like the MNK system would work perfectly with a caster and that's also why they would essentially be a little bit weaker but its a great comprise for the debuffs GEO provide.