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  1. #31
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    I would prefer dungeons to drop useful stuff. I see literally every drop in a dungeon as only being good for GC seals.

    Quote Originally Posted by mosaicex View Post
    Sure worked out really well for Diadem.
    ugh you just reminded me. I really wish they wouldn't go back and revisit this trying to force it to work.
    (1)
    Last edited by madolyn; 12-01-2016 at 02:27 PM.

  2. #32
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Talraen View Post
    Random drops are a terrible idea. Hey, why don't we lock content behind luck? Why don't we encourage people to treat the game like a job to "fairly" distribute drops?

    I suspect all the positivity in this thread is survivorship bias, with perhaps a dash of masochism. If you actually get the drops you want, they're great, and if you don't, you probably stopped playing those kinds of games long ago.

    Case in point, since I hit 60 with every job I've started running expert dungeons with whichever job has the most potential for gear upgrades. In my last eight expert runs I've seen exactly one (1) drop I could roll need on (and it just happened it was one I already had, so I had to pass anyway). Needless to say, I would not be running expert dungeons at all if that was the only reward.
    I agree, I've wasted enough of my time losing the damn DRG 230 Weeping City chestpiece to floortanks in the first week.
    (1)

  3. #33
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,350
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Tombs hands down. If you had to rely on RNG to get your gear it would be a very unpleasant experience
    (2)

  4. #34
    Player
    Chocolys's Avatar
    Join Date
    Aug 2013
    Posts
    552
    Character
    Cait Zilla
    World
    Moogle
    Main Class
    White Mage Lv 70
    I like the token & tome farming solution. So you can go the faster harder way by raiding, or the slower easier way by farming Tomes, or do both to go even faster xD.
    I don't like RNG because while it can give out very quick gratification if you're lucky with the loot, it can be very unpleasant if you're not. Basically you don't really deserve what you get lucky or not. With tomes or tokens, you do earn what you get.
    (1)

  5. #35
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,170
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    For me tomes is perfectly fine since the gear is trash come next patch usually anyway. If it had any real lifespan I would mind putting effort into obtaining it.

    I did for coil gear, but really that was because I really enjoyed coil so I was happy running it multiple times for drops.

    What it really comes down to is content and/or lifespan. If content is good or gear lasts and lasts then yes give me drops, but for me with Alex I'd rather stick a goblin in a bag with a lala, tie them to a tree branch and poke them with sticks to see what falls out. And since the gear doesn't last any fantastic amount of time, I am good with tomes.
    (1)

  6. #36
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    I prefer tombstone tokens . People who prefer random have probably never experienced what lack of luck really mean... And random just add lifespan for those who are unlucky and goes to fast for others. To put it simply, I hate rng.

    With rng it can happens you never get what you run for.

    Little edit for Texa Yuu
    (1)
    Last edited by Eldevern; 12-01-2016 at 10:01 PM.

  7. #37
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Eldevern View Post
    I prefer tombstone.
    I also prefer tombstone!


    Okay but yeah, random drops are okay for alts but I'd rather the best main gear be a little more guaranteed.
    (1)

  8. #38
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I really wish you could "Farm" the raids, ONTOP of pages. :C Yeah yeah you burn out the content. But Am I really supposed to be doing a raid for 12 straight weeks for 1 or 2 items???

    I would rather you get 1 Page every week you clear.... BUT remove the 0-1-2 chest lockouts. Let 2 chests drop each time (Hell knock it down to 1 after your clear IDC JUST SOMETHING.) You should be able to roll everytime you beat the fight. Just like a12N. You get a Gear each week, but are still able to roll on the items that drop, as long as you haven't gotten an item this week.

    I'm fine with clearing each floor each week for a page THEN going back to farm for specific pieces or even going into a PUG to do it. Just give me the option. Let me falter the hand of RNG with more effort.

    Pages should be used mostly for Upgrade Materials and if your luck is that bad, 270 Alex Drops.
    (0)
    Last edited by Rawrz; 12-01-2016 at 05:44 PM.

  9. #39
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Yeol View Post
    So far we have:
    - iL 225 dungeon drops (Expert).
    - iL 250 from alexander normal.
    - iL 250 crafted gear.
    - iL 260 by exchanging tomestones.
    - iL 270 from Alexander Savage.
    We also have iL 230 by exchanging Lore tomestones. What I'd like is another way to get i230 gear...like putting i230 in Expert dungeons, sinc i225 is basically useless.
    For i260, since it's weekly locked, you shouldn't be able to get that ilvl with an "unlocked" way.

    Back to the OP, why should we have to chose ? We can have both for each tome ilvl. Ex dungeons = uncapped tome gear, 24-man raid = capped tome gear.
    (1)

  10. #40
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    RNG is fine for things like mounts and minions, but keep it far away from my character progression, please.

    Currency for equipment.

    RNG for everything else.
    (2)
    With this character's death, the thread of prophecy remains intact.

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