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  1. #11
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Talraen View Post
    I will grant that we don't know for a fact which of these two systems would be better. Are you proposing people no longer discuss things that don't have a factually known answer, then? Not really sure where you're going with this.

    My opinion is that this game will greatly suffer if, at this point, they go from the current system to one consisting only of random drops.
    I am discussing it, and am all for discussing it. I am not for statements which completely disregard the opposing opinion, when the statements are based on made up facts.

    Instead of making doom and gloom statements, or saying that people with opposing views suffer from some form of logical errors of bias in their arguments, just state what your opinion is and why.

    Quote Originally Posted by Dzian View Post
    When it comes to loot I hate tomestones as a primary source.

    To me personally I would say the loot system the extreme primals use is almost perfect. (better if tokens didn't eat inventory space)

    If you kill Sophia Extreme for example a weapon is guaranteed to drop for the party. It may or may not be a weapon you want. If it is then that's cool hope you win the roll.

    If it isn't then don't worry because you also got a token. so even if you do the fight loads of times and the weapon you want never drops. after x number of wins (10 in the case of extreme primals) you'll have enough tokens to get your weapon no matter what. so progress is still guaranteed

    Personally I think it's one of the best loot systems in place.

    The issue with tomestones (currently Scripture) is that player's don't do the content for the loot, just the daily bonus.
    no one cares about the 225 loot that drops from expert roulettes for example. all they care about is the 90 scripture they'll get at the end... just makes the content even more invalid and obselete than it already is...
    I pretty much agree with this. The same system can be found in raids, with Alexandrian pages dropping in addition to random drops. This gives you the excitement of loot that it may have just what you are looking for, but also provides a safety net against poor RNG.

    While, I tend to prefer the system in WoW overall for loot, both the Extreme primal and Savage raid loot system works quite well and I am pretty content with it. My only request would be to add more secondary stat options. This could be with randomized stats in the drops and/or providing multiple options for purchasing with your tokens. Guild Wars 2 has a system like this, where you can buy the armor-piece with the secondary stats that you want for the build you're going for.
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    Last edited by Kaurie; 12-02-2016 at 01:42 AM.