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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by JunseiKei View Post
    snip
    No offense, but that's just bad game design. You're more likely to drive people away from healing entirely than encourage them to play it. Making the content harder, and thus necessitating frequent heals provides a reason they can't DPS. Arbitrarily removing all their DPS abilities on top of that is like dungeons putting up walls to prevent large pulls. It feels entirely artificial.
    (0)

  2. #2
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Making the content harder, and thus necessitating frequent heals.
    That was the point. As well as me saying I'm only slightly evil because I fully understand many DPS as healers. Mainly because there is no need to have two healers healing 24/7- it mainly comes down to mitigate this and go back to DPSing while your MH does their thing. In any case, my comment was more to irritate someone than to be serious. :3

    I wouldn't mind seeing more mechanics like T11's trash pull, though, or to provide actual heal checks more frequently than maybe 3 times an expansion (exaggeration).
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.