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  1. #1
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Brightshadow View Post
    Why not give their cleric stance a trait that converts X% of damage to healing that would give them a nice little niche as side-healers.
    I would personally rather not have this. While it would be convenient and save a lot of time, I feel that WHM of all roles shouldn't be side-healers. The current DPS focus is strange enough as it is (and I say this as someone who likes to DPS and speed things up). At the end of the day if we're just going to be DPSers who occasionally throw some regens up and the odd instant cure in between melting faces, I'd rather switch over to another job; it's not what I want from a FF WHM experience.

    I'm happy with stoneskin/stoneskin2 as they are, even though actually using the latter in FL is really annoying as someone is always in combat randomly. What I'd personally like as future 4.0 additions is something like haste (note: I'm not saying I want haste specifically). Give all healers something equivalent so nobody gets left behind, but let WHM have some extra tools to make keeping it up easier and more efficient. Oh, and some kind of limited reraise, not because it's essential at all with our current content but simply because not having it feels weird and it would be fun. I like fun.
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    Last edited by Serilda; 11-30-2016 at 11:47 PM.

  2. #2
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I would personally rather not have this. While it would be convenient and save a lot of time, I feel that WHM of all roles shouldn't be side-healers. The current DPS focus is strange enough as it is (and I say this as someone who likes to DPS and speed things up). At the end of the day if we're just going to be DPSers who occasionally throw some regens up and the odd instant cure in between melting faces, I'd rather switch over to another job; it's not what I want from a FF WHM experience.

    it's not farfetched for WHM to DPS even in the old rpgs they would DPS with aero,dia,holy when not healing. The trait would just bring them more on par with SCH who can currently DPS 100% of the time while eos/selene handle the healing. This trait would essentially allow the WHM to do the same. The only reason WHM didn't DPS much in FFXI is that they suffered from MP issues but trust me if MP wasn't a issue they would be DPSing too lol.
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    Last edited by Brightshadow; 11-30-2016 at 11:57 PM.

  3. #3
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Brightshadow View Post
    it's not farfetched for WHM to DPS even in the old rpgs they would DPS with aero,dia,holy when not healing.
    Yes, but they do heal as well. I sort of feel as though I don't get to do that all that much in the current design of the game, and that's a shame. Adding even more overpowered heals ironically makes the issue even more obvious. Adding passive healing to cleric stance would just make stepping out of cleric stance even less necessary than it already is; arguably you wouldn't even want to heal so much as boost your DPS through the roof to make your passive healing stronger at some points in the patch cycle. If they want to add a DPS job with passive healing, I think it should be done with a different job.

    (If they do it, please make them fix accuracy first. And give us passive refresh or something. Or just make us completely overpowered and then everyone can play WHM and nobody will ever die again.)
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