Quote Originally Posted by JunseiKei View Post
See, the evil person in me would strip healers of attack spells, sans maybe one. You know, solo play and questing are still a thing. I'm not unmerciful. One that would be horribly MP draining to use in a fight (think Holy and cost stays a static amount based on MP- similar to black mage spells) and accuracy cannot be melded into healer gear. To make sure people didn't circumvent the accuracy ban, make healer a new Disciple- Disciple of Mending. Then make fights harder to heal that actually require both healers and possibly give them debuffs to apply as a means to give them something to do if there's no major healing needed at that current point.

I'm only slightly evil. I swear it.
We can do the same for tanks! Let's give everyone Flash-like only skills and maybe some debuffs to use when they aren't main tanking. You don't need to do damage to hold hate if the enmity potency is high enough. xD

Meanwhile... SCHs and WARs flood the forums and riot... xD