Okay okay...what I would like to see is ACC boost for all healers when popping cleric stance.

 
			
			
				Okay okay...what I would like to see is ACC boost for all healers when popping cleric stance.


 
			
			
				I get where you're coming from, and I wouldn't mind WHM taking advantage of their strong dps skills either, but in the end I'm looking for a strong healing experience with WHM. I want skills that solidifies us as a very strong healer, not just an AST without buffs.it's not farfetched for WHM to DPS even in the old rpgs they would DPS with aero,dia,holy when not healing. The trait would just bring them more on par with SCH who can currently DPS 100% of the time while eos/selene handle the healing. This trait would essentially allow the WHM to do the same. The only reason WHM didn't DPS much in FFXI is that they suffered from MP issues but trust me if MP wasn't a issue they would be DPSing too lol.


 
			
			
				Stronger heals won't make WHM on par with AST nor SCH the main niche of the other two is what pushes them beyond WHM. WHM utility is only AOE stun that's about it. If SE does want WHM to be the "pure" healer then perhaps they should get a DPS pet and make them the reverse SCH lol but that seems a bit weird for WHM or give them some good AOE reliable buffs like haste/bravery but that's going into AST camp. Honestly WHM is in a bit of a pickle the only way I see them being on-par is the cleric stance trait because it's something different and gives WHM an additional niche.I get where you're coming from, and I wouldn't mind WHM taking advantage of their strong dps skills either, but in the end I'm looking for a strong healing experience with WHM. I want skills that solidifies us as a very strong healer, not just an AST without buffs.
Last edited by Brightshadow; 12-01-2016 at 12:13 AM.
Unless you're willing to use more set up, I'm not sure that's going to be possible, given that an AST itself is a WHM carbon copy apart from having traded out Asylum and Assize for buffs. If you willing to use more setup though, I feel like its elements could play a far greater part in its toolkit. That's pretty much an untapped treasure trove at the moment, with only unreliable and non-bankable 20% chance procs to show for that huge alleged component of Conjury.I get where you're coming from, and I wouldn't mind WHM taking advantage of their strong dps skills either, but in the end I'm looking for a strong healing experience with WHM. I want skills that solidifies us as a very strong healer, not just an AST without buffs.
Alternatively, you have other traditional skills, such as Re-raise or Shell, but you'd have to find a way for the first's niche advantage not to be overwhelming and the second to be distinct from the simple % Def/mDef bonus of Protect and flat absorbs (Nocturnal Field, Galvanize, Stoneskin), not just in tooltip description but in actual use.
And maybe give WHM their iconic re-raise and shell spells, like in every FF games.
I know that about protect, but they could like make shell like SCH magic mitigation buff; for extreme phases.


 
			
			
				Reraise wouldn't break raiding just put it on a long recast "caster only" it'll be the same as your healer bud raising you. Wipe mechanics would still end the raid. And add the same properties of SSII which prevent you from casting during battles.
1.) Reraise
MP: ???
Description: Revives yourself after being K.O. (Cannot be used during combat)
Cast Time: 4s
Recast: 1-3m
And should be easy to add to WHM since all the properties for the spell already exist in POTD with raising pomander.
Last edited by Brightshadow; 12-01-2016 at 12:20 AM.

 
			
			
				I would fix their heal over time to be stronger so they can be in cleric stance, similar to a scholar fairy. Or I would repair Holy so it would do damage to a target and heal the target of target at the same time or something.
 
			
			
				People will cheese mechanics this way regardless and it'll create a divide where whms will be favored in raids more
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