Note that I didn't say request in the title. I'd like to hold a discussion.
If you go to FINALFANTASYXIV.com you can read all about the wonderful classes of FFXIV and the Armoury system. The problem is, while these were wonderful systems in the eyes of some, and to put it generously, severely flawed systems in the eyes of others, these two systems have changed so much in patch 1.20 that they are not recognizable at all. For instance, there are no action points, most of the abilities and spells are deleted, there are no guild marks and thus no cross class traits to buy and use, and while you can still equip abilities from other classes, you can only do 1 extra one every few ranks now.
Let's face it, the Armoury system is not the Armoury system we signed up for on day one.
Classes have also completely changed in patch 1.20. DoM are completely redone, Archer has gone from DD to support, and Pugilist has gone from away from an emphasis on DD. The fact that classes are still in the game is just a reluctant fan service at this point. Gladiator for example. What role is there for a Gladiator outside the role of Paladin? It's the same thing but having it be separate is just confusing at the point we've come to.
The dev team could have left these systems alone and decided to implement their radical changes overtop, like a job system wherein you have all new abilities at your disposal and none of your class abilities. Let's face it though, they decided to delete class abilities because of how complex that system would have been. So to those that have been playing since launch, I ask what is the significance of a class now?
I propose that keeping the Armoury and Class systems limping along in their horribly disfigured state is only going to hold the game back. It's as if these systems survived a head on collision and are currently on life support in the hospital. As a loving family member, I recommend pulling the plug and putting them out of their misery.
What then?
Then we just have a job system. I think starting from patch 1.20, we would be better off with only a job system and no classes whatsoever.
As another poster suggested recently, if the dev team made a radical change like this, they could present the option of considering your levels earned as points that you could reallocate towards the new classes if you elect to do so.
I think if we're really going to have a radical change in this game it should be radical and not just a mediocre compromise. The more patch notes and plans I see, the more I cringe at the merging of these old, open systems with the new, closed ones. Let's just go all the way. We will be better off if you could just select Black Mage, White Mage, Bard, or Paladin at the character creation screen instead of trying to explain to somebody how the classes work in this game.
Post your thoughts, and be smart about it. No knee-jerk reactions. This is a serious proposal with effects that would be wide ranging and irreversible.
EDIT: If the Armoury system goes I think you would still have the ability to switch jobs at any time, and equip cross-job abilities like in the current plan. The only difference is that you wouldn't have a class underlying it. The class and the job would be merged into one, and jobs could unlock more advanced classes like in FFXI.