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    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,000
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100

    Poll: Which of these FF jobs would you like to see added to XIV the most?

    Link to poll

    Once again, this is a poll just for fun. >///3///> ♥

    Quote Originally Posted by Mimilu View Post
    For those who haven't played an FF with a Job System:

    Beastmaster: Controls animals. Usually a physical class.
    Blue Mage: Learns spells and skill from enemies. Known as Vampire in Bravely Default and Catmancer in Bravely Second.
    Chemists: Uses items. Usually can use items more proficiently and can mix items for crazy results. Also known as Alchemist or Salve-Maker.
    Corsair: Pirates with gambling buffs and guns. From XI only.
    Dancer: Uses dances for things. Sometimes buffs, sometimes debuffs. Most famous are XI's, which was a jack-of-all-trades, and Tactics', which was a debuffer.
    Fencer: Physical job that uses swords (especially Rapiers) and usually debuffs things.
    Geomancer: Mage that usually involves the environment with their magic.
    Green Mage: Mage that focuses on buffs and debuffs.
    Hunter/Ranger: Archers. May have traps or even summon animals.
    Mystic Knight/Rune Fencer/Spell Fencer: Puts magic on their blades and/or themselves, usually elemental spells, sometimes debuffs.
    Necromancer: Uses dark magic and the dead
    Puppetmaster: Fights alongside a puppet. From XI.
    Red Mage: Can use Black/Offensive Magic, White/Healing-and-supportive Magic, and Physical Attacks. Jack-of-all-trades class. Mentioning XI can cause a war...
    Samurai: Uses Katana, wears heavy armor, and sometimes throws gil at enemies (for god knows why)
    Viking: HINGA-DINGA-DURGEN
    (3)
    Last edited by Mimilu; 11-30-2016 at 10:44 AM.

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