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  1. #121
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spider-Dan View Post
    Given that shortly after release, Sacrifice was specifically buffed to heal more on the initial cast, it would seem that the original vision for THM (as a healer) is what existed prior to 1.18.
    The original job description said that it's a destructive class. How does a slight buff to healing potency all of a sudden make it a class specifically designed for healing?

    Quote Originally Posted by Spider-Dan View Post
    So then, when you saw CNJ's spell list of full elemental nuke lines (along with ancient magic nukes), you thought it was clear that CNJ absolutely would not be BLM?

    It wasn't obvious either way. Both classes had aspects of different traditional FF jobs. CNJ could have been BLM just as easily as they were made WHM.
    Everyone's assessment of CNJ at the beginning was that it was a mix of both WHM and BLM since it had the trademark skills from both.

    The general assessment of THM was that it was something akin to a magic-heavy RDM due to the debuffs.

    The point the above poster is making is that it was obvious that CNJ had the most spells related to healing and defense, much more than THM.

    CNJ: cure, stoneskin, protect, shell, shockspikes, paralyna, silena, poisona

    THM: sacrifice, stygian spikes

    The vast majority of THM's spells are for debuffing/nuking. CNJ had more healing/buffing spells from the start.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  2. #122
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Spider-Dan View Post
    Given that shortly after release, Sacrifice was specifically buffed to heal more on the initial cast, it would seem that the original vision for THM (as a healer) is what existed prior to 1.18.
    Given that shortly after release, Scourge, Banish, and Absorb spells were specifically buffed to deal more damage when cast, it would seem that the original vision for THM (as a damage dealer) is what existed prior to 1.18.
    Either both are true or neither is true. Nice try.
    (0)

  3. #123
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Duuude007 View Post
    Either both are true or neither is true.
    ...or, THM was envisioned as a hybrid, just like CNJ was.
    (0)

  4. #124
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Spider-Dan View Post
    ...or, THM was envisioned as a hybrid, just like CNJ was.
    Thaumaturge (THM)
    In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.
    To mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium - a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul'dah, within whose hallowed walls are said to reside powers of life, death, and the beyond.

    Thaumaturges are unparalleled in their powers of destruction, eclipsing even the Disciples of War.

    By enfeebling enemies and enhancing their allies, thaumaturgy can prove to be an invaluable asset, particularly in battles of attrition.
    versus

    Conjurer (CNJ)
    Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell. The seat of the Conjurers' Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea's elementals are said to be the most powerful.
    Conjurers are trained to coax metaphysical forces forth from the elements which comprise all of creation, allowing them to weave powerful spells.

    Attuned to the essence of all things around them, the conjurers' intimacy with all forms of being enables them to shift between both offensive and defensive magic as needed.
    See the distinction? We certainly do.
    (2)

  5. #125
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Much of THM's storyline revolves around the ability to resurrect... a healing ability.

    At the end of the day, if you're trying to prove that THM was never meant to heal, they wouldn't have been giving a healing spell, and then had that healing spell buffed. The best you can argue is that CNJ was supposed to be a better healer, which does not mean that THM should not heal any more than the existence of WHM means that RDM should not heal.

    It's fine to say that THM is not going to be able to heal in the future without trying to rewrite history. This game was intended to have two healing classes at release.
    (0)

  6. #126
    Player
    NotoriousZow's Avatar
    Join Date
    Jul 2011
    Posts
    71
    Character
    Notorious Zow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    THM can still heal, by cross-class abilities. Won't be as good of a healer as CNJ, but the OP never had an issue with being a mediocre healer in the first place. This whole argument is pointless as there are way too many contradictions.

    I don't think SE would ever consider this request and I'm glad they won't. ^^
    (0)

  7. #127
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    This game was intended to have two mage classes at release.

    Both happened to have at least:
    1 type of heal spell
    1 type of revival spell
    1 type of nuke
    THM got debuff abilities
    THM got offensive drain and siphon abilities
    CON got debuff removal abilities.
    CON got defensive abilities.

    It had already been established that the balancing was improperly implemented at launch, and did not make significant improvements until 1.18. Neither mage class at the time were dedicated healing classes by your measure, merely classes that happened to be capable of healing. The classes were better balanced to reflect their story backgrounds at 1.18, and will be nearly fully rebalanced at 1.20 .

    And suffice to say, both will continue to be capable of healing. All that changes is the fact that the heal spell both classes use will be known as "Cure".
    (0)

  8. #128
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    THM cross-classes cures from CNJ.

    THM retains its effectiveness as a healer going from 1.19 to 1.20.
    (1)

  9. #129
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Based on the native MP management abilities THM is scheduled to receive, it is unlikely that THM will be able to support an MP pool as a cross-class healer.
    (0)

  10. #130
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Spider-Dan View Post
    Which was, in turn, many months after I had already made the choice and ranked up THM. That doesn't do me much good.
    You ranked up THM from the late 30's to 50 just last month according to your lodestone. Try not to lie when the information is easily found.

    Just give up the debate. You don't deserve a hand out for lack of common sense. Sorry.
    (3)

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