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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spider-Dan View Post
    Then why are people complaining about "potential for abuse"? That doesn't make sense in the context of a one-time event.
    A one-time even can still be abused. There are a lot of unforeseen consequences to anything that involves something as basic as a mass reallocation of player levels, even if it seems simple and inconsequential to you.

    Quote Originally Posted by Spider-Dan View Post
    That's a completely arbitrary statement. Such a change would increase class uniqueness (a stated goal) and makes logical sense (Armorer makes all types of armor).
    It's not arbitrary.

    Their stated goals is to increase the class uniqueness of the battle classes, not the crafting classes.

    It does not make any logical sense at all. Weavers make gear made out of cloth that they weave and sew. Leatherworkers make gear out of leather that they tan and cure. Armorers make gear out of metal that they smelt and refine.

    Quote Originally Posted by Spider-Dan View Post
    But to speak to my point: if such an "illogical" change were implemented, would players then be justified in asking for level reassignment?
    First of all, they wouldn't do anything that stupid, nor do they plan to. Second of all, given the hypothetical case that they did do something as drastic as merging TAN and WVR into ARM, then some sort or reallocation would be necessary.

    However, the THM changes as laid out so far are neither illogical, nor are they unfair. They follow the plan that was laid out months in advance. Therefore, you (in my opinion) are not justified in asking for a level reassignment since it would also be a big waste of time for very little benefit that would "fix" a non-existent problem.
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  2. #2
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Rentahamster View Post
    Their stated goals is to increase the class uniqueness of the battle classes, not the crafting classes.
    Do you have a quote to support this assertion?
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  3. #3
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spider-Dan View Post
    Do you have a quote to support this assertion?
    Um, everything that they've said so far?

    They're obviously emphasizing class uniqueness by streamlining skills and giving many unique and class exclusive skills to battle classes. They are further emphasizing uniqueness with the introduction of the job system that makes those exclusive traits and abilities even more profound.

    The crafting classes are already unique. Each one specializes in a different type of base material and end product. The future goals of crafting classes are to give them more stuff to do and to help them play their support role in the economy. They are being further differentiated from the battle and gathering classes, not from each other.

    http://forum.square-enix.com/ffxiv/t...l=1#post439683
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