Given that shortly after release, Sacrifice was specifically buffed to heal more on the initial cast, it would seem that the original vision for THM (as a healer) is what existed prior to 1.18.The original design for THM was clear in the job description, (i.e. master of destruction, moreso than even the disciples of War). It just wasnt implemented as intended, (it was overpowered as healer & in survivability) and took a long time to be fully rebalanced, due to other, higher priority fixes. Guess what? It is now almost fully rebalanced to reflect that original job decription.
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