Quote Originally Posted by Tetsaru View Post
So instead of being able to use moves like Hands of the Gods on my Armorer, my highest and main DotH class, by only having to get Alchemist to 36, doing all 3 of the guild quests, and then paying my 12K Guild Marks for the ability (like I originally planned to do), does that mean I'll have to level Alchemy all the way up to 50 now to use Hands of the Gods on my Armorer? Getting a single DotH to 50 (which I still have yet to do) takes forever as it is, and right now, Alchemist isn't very viable, cept for making shards and crystals for other things...
There is a strong possibility for that. Of course, none of us can really say for certain, but a safe and logical assumption says so.