Quote Originally Posted by Bayohne View Post
This is a bit late, but I have some info to share in regards to the class reforms as they pertain to Disciples of the Hand and Land.

Both disciplines will be adjusted so that they learn their abilities by leveling up, but actions and abilities will only see the following adjustments ("Fingerprints of the Gods" will still be learned via a quest):
  • Actions related to eluding enemies will be removed (such as Seedkin Eluder).
    These actions will become useless with the implementation of Stealth, so we decided to remove them.
  • "Wrist Flick" will be learned at level 10 instead of level 2.
Actions, abilities and treatises purchased using guild tokens will be removed and can no longer be used. Since it won't be possible to purchase treatises, they will no longer be included in recipes. In addition, purchased actions, abilities and treatises will be able to be returned in exchange for guild tokens at their respective guild.

Please note that we are still looking into future uses for guild tokens. We will let you know once we finalize a decision.
It's probably too late for this to effect anything, and I'm not sure if it was mentioned before, but I'd be happy using guild tokens to "buy" special quests or tasks for a specific class. DoL could use tokens to buy treasure maps to bountiful nodes, DoH could get special orders which boils down to fulfilling a certain number of orders of a certain quality within a set time limit, while DoW/DoM could get special leves. The rewards and exp gained for all of these could be double the normal amount, giving people incentives to do them.