Throughout the history of the game, there have been many game designs that don't take into consideration the selfishness of the players. For example: During A Realm Reborn, the Dragoon job had a very low magic defense, where it couldn't survive the various magical attacks that were present throughout the game. With that, dragoon players had to deal with ridicule and mockery for a long time, until the magic defense was finally increased. Another example was during the 2016 Moonfire Faire event, with the Yellow Ranger's repeatable quest of having to kill enemies that were very few in numbers and only spawned 2 at a time when there were none alive. That was far too careless to be just an oversight.