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  1. #51
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I'm not underestimating how much phase skips help. I actually do and clear the content and parse well. I cleared A9S week 1. I think I know what helps during progression.

    I think you're vastly overstating how much phase skips matter or how incapable MNK is of skipping the same phases. A9S was a walk in the park day 1. You think it matters at all for anything other than bragging rights that you can skip the Faust add? Are groups that have the DPS to demolish A9S struggling with Faust and other mechanics they sleepwalked through on patch day or something? Should they be kicking monks from their statics because they can't speed-run A9S faster? And how did this matter during progression? Groups weren't killing A9S before Faust during prog nor were they killing Faust on the first platform. Some at that point killed on the third platform and the difference between NIN / DRG vs. MNK and AST vs. WHM didn't make or break that push.

    I'll be blunt with you. You sound like you have no idea what you're talking about. You're an armchair raider complaining about things you have no experience with and situations that don't effect you.

    You're complaining about stuff people do with farm-status content they massively over-gear and out-skill and think it is at all relevant to job balance in progression.
    (4)

  2. #52
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    The account I post with is an alt. I happen to raid in savage, and I happened to have cleared second on my server.
    I know what helped push us forward and what didn't.

    In A12s, when dealing with the soak puddles, it's possible to skip the second set of them if we can push the boss to death fast enough.

    With our composition consisting of a Monk and WHM, we were at around 10% of the boss when the second set came out.
    Asking the Monk to roll over to MCH, and the WHM to roll over to AST, we were able to down the boss DURING the first set. We pushed the boss so much with the added dps we were able to skip a mechanic we heavily struggled with and cleared.

    So when you tell me pushing dps and skipping phases is not a big deal, i don't believe it. Monk simply doesn't offer the dps alone to make up a near 10% difference in damage. Not once did mantra or Cure III ever decide the fate of the raid, or ease the burden. They were both ultimately useless tools.
    (2)

  3. #53
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Can't edit post on mobile so double posting*

    Now yes, in the long run bringing a Monk or bringing a WHM over other more optimal jobs isn't that big of a deal. We surely can still clear content. But there are some jobs that simply make things easier for everyone.

    Unfortunately, Mantra doesn't save us from anything. If it had added mitigation perhaps it would see more use, but the most use we saw out of it was using it prepull for a stronger adlo.

    Hypercharge/Balance is better than Mantra and Cure III. And for as long as I raided not once have I ever wished we had a mantra to deal with a mechanic. Cure III I have, but not Mantra. It's underwhelming utility that doesn't make up for what other jobs bring.
    (1)

  4. #54
    what a terrible time to bring up this topic.

    as if all the new jobs and job changes in 4.0 won't change raid balance for everything.

    nothing needs to be fixed for Creator Savage.
    (1)

  5. #55
    Player
    Khubla_Kha's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    114
    Character
    Khubla Kha
    World
    Adamantoise
    Main Class
    Archer Lv 56
    This is why word of mouth is not a good source of accurate information. Monk isn't behind in damage. It's behind in that it provides defensive utility in a game more oriented towards offensive utility. Monks are still up there leading melee DDs. It is the missing raid wide 15% crit bonus and piercing bonus for your brd/mch that lags behind (or slashing debuff & threat modifiers that allow tanks to sit in offensive stance rather than defensive), as others have said. This should not be represented as Monks not being sufficient damage dealers. I see this sort of thing repeated about monks far too often. Yes, there is an issue in that offensive utility far better meshes with the current trajectory of game/raid design by the dev team, but a Monk still provides top notch personal offense and a raid wide defensive/healing oriented cool down that can help you smooth over miscues/mistakes.
    (4)
    Last edited by Khubla_Kha; 12-01-2016 at 06:11 AM.
    No matter where you go; there you are.

  6. #56
    Player
    Nolaie's Avatar
    Join Date
    Apr 2016
    Posts
    21
    Character
    Dawn Bright-blade
    World
    Tonberry
    Main Class
    White Mage Lv 80
    It's true but don't forget like in a8s monk was very useful specially on a8s last phase during j storm for groups who cleared it with very low ilvl gear and world 1st had a monk its just when people try to go for speed runs and have everything on farm they would rather have a nin than a monk since healers probably have so much gear to even need any mantra and yes its possible without a monk but if you ask me id say monk would've been much more useful than a ninja for safer progression fights and its just creator being less healing check than midas and if the future savage is like creator then yeah monk will need some buffs since people will just prog without even bothering with this class
    (0)

  7. #57
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Exiled_Tonberry View Post
    The account I post with is an alt. I happen to raid in savage, and I happened to have cleared second on my server.
    I know what helped push us forward and what didn't.

    In A12s, when dealing with the soak puddles, it's possible to skip the second set of them if we can push the boss to death fast enough.

    With our composition consisting of a Monk and WHM, we were at around 10% of the boss when the second set came out.
    Asking the Monk to roll over to MCH, and the WHM to roll over to AST, we were able to down the boss DURING the first set. We pushed the boss so much with the added dps we were able to skip a mechanic we heavily struggled with and cleared.

    So when you tell me pushing dps and skipping phases is not a big deal, i don't believe it. Monk simply doesn't offer the dps alone to make up a near 10% difference in damage. Not once did mantra or Cure III ever decide the fate of the raid, or ease the burden. They were both ultimately useless tools.
    Thanks for providing a perfect example of what's going wrong in this topic and why people with your mentality are just delusional.

    My static runs WHM MNK. We skip the 2nd void entirely. Plenty of groups with MNKs and WHMs or sub-optimal DPS comps skip 2nd void without issue, too.

    If you want to prove your point, link your parses. I'm 100% sure what we'll see is a bunch of under-performing players while you're here blaming WHM and MNK for your inefficiencies as a group.

    MNK and WHM aren't the reason you had bad DPS. YOUR GROUP is the reason they had bad DPS. Instead of real introspection, individual accountability, and improvement, you blame job balance instead.

    What's happening here is what happens in a lot of other gaming genres where balance is a concern. In competitive fighting games, tier lists exist but unless the game is extremely imbalanced, those tier lists are irrelevant to anyone not playing at a high enough level where the imbalances decide matches. In non-mirror RTS genre matces, you'll have balance issues where one side is favored but those issues are irrelevant when the real reason you lost was poor micro / macro mechanics or poor tactics / strategy.

    Earlier, someone linked a list of job representation in speed-runs. That list is irrelevant to 99% of this player-base and yet you have people using information of that nature to decide how their A11S progression team should function 3 months after A12S was already cleared by all jobs.

    If we're using anecdotal evidence, then I'll give you mine. Our main healer tried to play AST early in 3.4 because of the buffs but promptly abandoned it during our 2nd week A11S prog and still dislikes playing AST in A11S+ even to this day. Now, he's the type of player that gets extremely defensive and is very shut-off to criticism so he blamed the job like you would. He blamed the lack of Cure III, assize and the resulting weaker AoE healing amongst other things. He even blamed his SCH co-healer for not healing more to offset AST's "weaker healing." So, he switched back to WHM and we cleared without issue.

    But, unlike you and him, my reaction is not to cry imbalance. It's to realize that balance is irrelevant because it's more apparent that skill (both his individual skill and our skill as a group at playing around the characteristics of AST) is the more relevant issue. He didn't transition to AST until after 3.4 and was still trying to wrap his head around card priorities. There was no way he was going to play the job as well as the AST mains that were solo-healing A12S while we were still in prog. I wasn't incorrectly using balance that's only relevant at a level far beyond just clearing content to inform my understanding of what matters for everything else.
    (6)

  8. #58
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Brian, I get what you're saying. I really do.
    The usefulness of a job is in the skills of th player using it.

    What I'm assuming if that we're talking about an AST and WHM of equal skill level.

    I know WHM can clear content, it's viable. But that doesn't change the fact that it's underwhelming and lacking.
    (2)

  9. #59
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    I know WHM can clear content, it's viable. But that doesn't change the fact that it's underwhelming and lacking.
    Tbf, WHM is only suddenly "lacking" because they decided to overbuff AST. Nobody was complaining about WHM's toolkit until AST suddenly had everything WHM had + mitigation + cards. But I will agree that if AST remains like this WHM needs to shine in some regard as currently it's just a worse AST.
    (0)

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