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  1. #1
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I wouldn't say its been made more easy at all, its been made a shit load less monotonous though.

    Crafting has always been about spamming enter, unless you wanted to HQ and you're still required the same amount of skill to make a HQ item, outside of luck of course.
    (1)

  2. #2
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Jinko View Post
    I wouldn't say its been made more easy at all, its been made a shit load less monotonous though.

    Crafting has always been about spamming enter, unless you wanted to HQ and you're still required the same amount of skill to make a HQ item, outside of luck of course.
    not made easier? how about the removal of training, not needing guild support, big bonus sp on turn in, next patch the hq process is being made 100% known in advance. all of those things made crafting easier no matter how you look at it. it took a hq system that was fun and rewarding and ruined it.
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    http://crystalknights.guildwork.com/

  3. #3
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by darkstarpoet1 View Post
    not made easier? how about the removal or training, not needing guild support, big bonus sp on turn in, next patch the hq process is being made 100% known in advance. all of those things made crafting easier no matter how you look at it. it took a hq system that was fun and rewarding and ruined it.
    Crafting has never been fun, there is a good reason why so many people don't craft !

    You could say that the removal of training manuals and guild support made crafting more easy I suppose, but what with random chance being such a major factor in crafting its hard to say either way.

    I could craft and put stuff up for sale but I find in most cases the competition is so high that I end up losing money, its easier to sell the mats.

    Under cutting is the biggest problem and is enough to unmotivate anyone.

    Edit:- What with the addition of price history the under cuitting is going to get a whole lot worse and could end up with a spiral effect that makes certain items almost worthless.

    The upcomming HQ changes are based more on materials than chance, which personally I am all for, it means I have to go out and gather those HQ mats now.

    Knowing that I am going to get a HQ item actually makes me more likely to farm and craft.
    (1)
    Last edited by Jinko; 11-21-2011 at 11:08 AM.

  4. #4
    Player
    Mihana's Avatar
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    Mar 2011
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    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Jinko View Post
    Crafting has never been fun, there is a good reason why so many people don't craft !

    You could say that the removal of training manuals and guild support made crafting more easy I suppose, but what with random chance being such a major factor in crafting its hard to say either way.

    I could craft and put stuff up for sale but I find in most cases the competition is so high that I end up losing money, its easier to sell the mats.

    Under cutting is the biggest problem and is enough to unmotivate anyone.

    Edit:- What with the addition of price history the under cuitting is going to get a whole lot worse and could end up with a spiral effect that makes certain items almost worthless.

    The upcomming HQ changes are based more on materials than chance, which personally I am all for, it means I have to go out and gather those HQ mats now.

    Knowing that I am going to get a HQ item actually makes me more likely to farm and craft.
    Wrong, if there were so few who crafted, why were there those who solely dedicated all their time to doing this? This time last year I saw nothing but the streets flooded with crafters. Once these changes came along to streamline it, and Yoshida stated that crafters are pretty much being put at the back seat regarding content, the numbers dropped. Like it or not there are some people who solely craft and enjoyed the system as is. I'm not much of a crafter myself but when I get into it I start going into what one of my friends calls a rage craft. Where you do nothing but sit there grinding away on a specific skill.

    Take Cooking for example, even if it's a virtually useless class right now due to the food yet to be overhauled I still enjoy leveling it. In a few days I went from 31 to 36 rage crafting and rather than focus on leveling or fighting, I wanted to craft.

    All these changes really did was make it so those who want to enjoy working on crafting now can't as they used to, and with the decrease in crafters around it makes those who don't really care about crafting be forced to take it up even if they don't want to.
    (2)
    Last edited by Mihana; 11-21-2011 at 11:16 AM.


  5. #5
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    Quote Originally Posted by darkstarpoet1 View Post
    not made easier? how about the removal of training, not needing guild support, big bonus sp on turn in, next patch the hq process is being made 100% known in advance. all of those things made crafting easier no matter how you look at it. it took a hq system that was fun and rewarding and ruined it.
    It was neither fun nor rewarding. Besides, most used bots or macros because crafting in this game is mind numbingly boring.
    (1)
    Last edited by Isaveron; 11-21-2011 at 08:23 PM.

  6. #6
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Isaveron View Post
    It was neither fun nor rewarding. Besides, most used bots or macros because crafting in this game is mind numbingly boring.
    if you didn't find it so then it may be true for you, but as i have made multiple pieces of +3 gear that is very rewarding to have an item go from nq to +3. that was rewarding and a great feeling that you did make that high end gear that is the best in the game.

    you can claim bots got people up, but i have almost all 50's and have never once used one, never taken part in the power leveling bs, and have done it all legit. if i can do it so can anyone else without cheating. i am not saying there isn't an issue with botting because there is, but don't try to act like everyone that crafts bots because you are blatantly calling me one and are dead wrong.

    you complain about bots, but yoshi has done nothing besides give botters more power in this game. great job dev team.
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    http://crystalknights.guildwork.com/

  7. #7
    Player
    Krausus's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    not made easier? how about the removal of training, not needing guild support, big bonus sp on turn in, next patch the hq process is being made 100% known in advance. all of those things made crafting easier no matter how you look at it. it took a hq system that was fun and rewarding and ruined it.
    not easier just less time consuming, its bound to happen when the focus of the game is being placed on battle. But dont worry crafters will have their day when we get housing and such.
    (0)

  8. #8
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    not easier just less time consuming, its bound to happen when the focus of the game is being placed on battle. But dont worry crafters will have their day when we get housing and such.
    cheaper + more sp + less materials + less skill involved + less requirements + less time + torbo controller bots = easier

    you can justify any change you want, but the truth is it is easier and no matter your justification that is still a fact.
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    http://crystalknights.guildwork.com/

  9. #9
    Player
    Krausus's Avatar
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    Ul'dah
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    cheaper + more sp + less materials + less skill involved + less requirements + less time + torbo controller bots = easier

    you can justify any change you want, but the truth is it is easier and no matter your justification that is still a fact.
    sorry I dont equate any of your points with difficulty except skill involvement and yet I dont see any skill involvement in the old or current crafting system. Spin it how you want you are not changing my view or many others view on it.
    (0)

  10. #10
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Krausus View Post
    sorry I dont equate any of your points with difficulty except skill involvement and yet I dont see any skill involvement in the old or current crafting system. Spin it how you want you are not changing my view or many others view on it.
    good because i don't equate any of your points with intelligent. point out any of my points and show where it increased the difficulty instead of making it easier and i will agree with you, but you can't because it wasn't the case. i don't care about changing your views. you are the one trying to tell us our views are wrong.
    (0)


    http://crystalknights.guildwork.com/

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