Quote Originally Posted by TheRealMadruck View Post
anyone...even the most proficient Monk in FF14 can have a bad day.
Yes, exactly. Even a MNK using macros will make mistakes. That's my point. Everyone will make mistakes regardless of their input method, and with practice both will make the same amount of mistakes, but one system will be better overall.

Quote Originally Posted by TheRealMadruck View Post
also that assuming all players who do Macro will never learn to play Monk properly without Macros is kinda presumptuous wouldn't you say?
I'm not assuming that at all. I'm only saying that it will hinder them because they're different ways to play. They'll have to learn two systems instead of one, which will be slower, a hinderance. I'm assuming (and hoping) everyone will eventually get to the same point with practice. I don't understand why you would want to get there slower, or use a flawed system when you get there. Why learn two ways of playing, when you could learn one? What was is about keeping things simple?

Macros are very useful for call outs and crafting, I'm not denying their usefulness. But for fighting they're not, because they make you slower and less flexible. They also delay learning the proper way to maximize DPS. I just don't see any upsides to using them. But as long as it's understood that they're not an optimal way to play, I don't really care.

Also, anyone saying using macros is a gigantic loss like 50% dps is just trolling. Using the same exact rotation with the only difference of activating GCDs with macros, I really can't imagine the difference being more than 5-10%. But if your macros are bad and the rotation is NOT the same optimal rotation down to the oGCDs, then the loss can obviously be anything up to 100%. It is pretty hard to maintain a perfect rotation with macros while also gaining significant simplification at the same time though, which is why I don't see the point.