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  1. #1
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80

    New Shared Role Action System Concern

    I want to say, when this new system was announced at the NA fanfest, I in general like the idea. I think it could open up things for some jobs that could be incredibly beneficial.
    HOWEVER! In reading over the Gamer Escapes translation of the Famitsu Article I have a rather large concern (maybe even fear) of what this means for my HIGHLY preferred job of choice, Bard. This is what the question and answer stated:

    F: DPS have different types such as physical range and melee. Will all of them share the same abilities?

    Y: We will most likely give different abilities to physical melee and physical ranged. However, physical ranged and magical ranged will most likely get the same abilities, as things are going.

    The comments in italics and underlined are what concern me most about this new system.
    I know this is speculation. I know there are not enough details about it all. But I can't help but worry that this will mean that things I currently use; Internal Release, Blood for Blood, Invigorate, Second Wind, will no longer be available to me as Bard. Further more the idea that I'm going to get "spells" from casters honestly just makes me cry because I feel SE is going all in on this idea that physical ranged really are just casters. I'm waiting to see spell speed on my gear instead of skill speed or my mp gauge drastically increased because I'll no longer use TP.

    I understand this may not bother others. I know some will tell me to play another job. Some of the people I know have even said it could just mean that some of my new skills to 70 will be new buffs to replace what I've lost (which makes me sad because I'd rather get totally new stuff!) But I have spent my time and effort being good at Bard as it stands and feel if I wanted to be caster... I WOULD play blm or smn.

    It may be too far along in the process for them truly reconsider. So I know I can only hope for what I consider to be the worst, will not come to pass. At the least I hope they can give more details on this perhaps at the Japan Fanfest and keep me from thinking about this in varying degrees of severity for the next 6 months
    (6)

  2. #2
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    As a fellow bard main this news scares the hell out of me. Our abilities using mp would destroy our ability to use songs effectively. And if our abilities still use tp, losing invigorate would lower our potential aoe damage output.

    I would be pissed if they moved the class even further away from what it was in ARR. Sometimes i move around in sub lvl 50 dungeons not because i need to but just because i can.
    (5)

  3. #3
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80
    I can totally agree about how you feel on it moving further away from ARR. I had some hope they would find a way to make physical ranged more mobile again. I know WoW is a bad word here but I've been told their system still allows for movement and that the buff auto activates upon you standing still long enough and only comes off if you move for too long.
    (1)

  4. #4
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    I fear that this change can destroy the game for me entirely. Right now i switch classes for a change in gameplay/rotation/playstyle/etc.

    Making EVERYONE with SAME abilities is quite......dissapointing? Aka "ability lock" by "Melee DPS/Ranged DPS", etc.
    3 new abilities from a class and 20 basic?(for every RDD, as example). We need more info.
    (3)
    Last edited by Zeonsilt; 11-26-2016 at 03:27 AM.

  5. #5
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    it might make me go off bard, a job i've been enjoying for 2.5 years now, and switch to WAR as main.
    (1)

  6. #6
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I don't get how you can stretch shared abilities to gear. I think they are more or less talking about how bard and machinist are mainly bow/gun mages and follow some of the same general rules as black mage and summoner. You might end up losing internal release and blood for blood. However, that doesn't mean that they won't replace it with something else altogether. They may even give machinist and bard a new TP regeneration skill. Or maybe not and those skills will still be shared, somehow. In my honest opinion, their buffs should be trimmed down just a little bit and offer buffs to their skills instead to help offset the loss of buffs.

    I wonder if bard would get swiftcast? Their songs are listed as spells; I wouldn't mind seeing something along the lines of a swiftcast Foe's Requiem. They already got a 45 second cooldown esuna that prevents and removes a debuff.
    (1)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zeonsilt View Post
    I fear that this change can destroy the game for me entirely. Right now i switch classes for a change in gameplay/rotation/playstyle/etc.

    Making EVERYONE with SAME abilities is quite......dissapointing? Aka "ability lock" by "Melee DPS/Ranged DPS", etc.
    3 new abilities from a class and 20 basic?(for every RDD, as example). We need more info.
    It will replace cross-skills, not class/job skills, if that is what you fear
    cross-skills get abandoned and replaced with role skills.
    (3)

  8. #8
    Player
    Nikkita's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    85
    Character
    Nyori Mahnae
    World
    Excalibur
    Main Class
    Bard Lv 80
    Quote Originally Posted by JunseiKei View Post
    I don't get how you can stretch shared abilities to gear. I think they are more or less talking about how bard and machinist are mainly bow/gun mages and follow some of the same general rules as black mage and summoner.
    So lets be clear. I NEVER stated they ARE changing gear. It was simply a comment based on their seemingly insistent direction that bard and machinist by your own words are "mages". It is not an illogical step in this line of thought to think the path may lead to a change in traits on gear. (truth be told I see no need for the separation of skill and spell speed in general)

    I'm well aware my songs are called spells (I've been a bard since 1.0) but the VAST majority of my actions are Weaponskills. So I'm not sure why I have more in common with BLM and SMN as apposed to DRG or NIN when only 1/3 of my actions are spells (this is not counting abilities just weaponskills vs spells) Even with a "cast" on my Weaponskills I cast faster than any melee's global cool down and for sure faster than a mages spells.

    As you seemed to miss though, in my own post I also mentioned they could give us our own skill to replace something we've lost, but as I also mentioned I find that unpreferred simply because I would rather see NEW things brought to my job not "damage control" having to be done to my job because they take things away SIMPLY because they want to turn me into a mage.

    Quote Originally Posted by JunseiKei View Post
    In my honest opinion, their buffs should be trimmed down just a little bit and offer buffs to their skills instead to help offset the loss of buffs.
    I would maybe concede to this point of yours though. MAYBE it still feels like having to throw it in simply because they want to take things away to turn me into a mage. Technically though if it was specific to a skill I GUESS that could be seen as new. But what can I say.... I want to have my cake and eat it to.
    (1)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Nikkita View Post
    As you seemed to miss though, in my own post I also mentioned they could give us our own skill to replace something we've lost, but as I also mentioned I find that unpreferred simply because I would rather see NEW things brought to my job not "damage control" having to be done to my job because they take things away SIMPLY because they want to turn me into a mage.
    I doubt the devs will put all of them into the lv 60-70 range. Most of them will be in the lv 1-50 ranges. So you will still get new skills.
    I can also imagine that you need 2 jobs of the same role at a specific level to unlock a role skill.
    (0)

  10. #10
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    The general consensus in an older speculation thread on how this will work is that we'll still keep our cross class skills and role skills will be something else.

    For example, PLD will still keep MRD and CNJ as cross class skills, but provoke (as a necessary skill for all tanks) will be made a role skill.

    So BRD will keep PUG and LNC cross classes. At worst you'll lose access to invigorate which is likely going to be a melee role skill. But again maybe not. It's all speculation until we get some concrete info.

    But I do agree giving ranged classes the Mage role skills seems stupid, what use do MCH and BRD have for swiftcast? (Only one I can think would be a Mage role skill).
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

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