Quote Originally Posted by normalforce View Post
I remember a while back people talking about a class that used Alchemist items in much the same way an Archer uses arrows. It seems like it would be an expensive class to maintain. Probably should give them a "gil toss" attack just for spite.

Though, I wouldn't mind seeing some sort of poison system added to the game. Use a potion on your main weapon and get an en-status effect or poison effect for 30 minutes or so.
I made a suggestion about this a while back, and one condition of this change was indeed "Make the poisons cheap to create". The idea is that with a cheap commodity that does an effect you cannot get otherwise, alchemist will have a niche market they can continually supply.